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After playing many wads in deathmatch mode, I decided it was time to try to create one of my own. This level has many sniping places. There is a ce...
================================================================ Title : KILLER Level Filename : KILLER21.WAD Author : Mike Ruggles Internet Address : <email removed> Misc. Author Info : Computer Programmer by day/Deathmatcher by night! Description : After playing many wads in deathmatch mode, I decided it was time to try to create one of my own. This level has many sniping places. There is a central teleportation room that takes you to the other areas. Each area will almost always have a way to shoot at someone in another area. There are switches that allow you to open an area previously unaccessable. Sometimes they open shortcuts to another area as well. As I said, this was originally designed to be a deathmatch level. However, as I got further and further into making it, it got kinda big. It's still a good deathmatch level for 3 or more players, with 2 players being a little bit harder to find the other person at times. There are quite a few smaller monsters, and several of the big guys as well (Most of whom you can avoid without having to fight them). What can I say, the guys I play with like to have something to distract other players so they can sneak up on them even better! It might make a good single player level, but it would be pretty tough! Additional Credits to : Kenan Dalley, Pat Shelton, and James Riley for Design suggestions and Playtesting. ================================================================ * Play Information * Episode and Level # : E2M1 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes! Difficulty Settings : Not implemented New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : Deu 5.21 and BSP 1.2 to fix the node problems Deu didn't quite clean up. Known Bugs : None. Occasionally it would crash if you happened to telefrag someone going into the Exit area. Never could figure out why, though. * Copyright / Permissions * Authors MAY use this level as a base to build additional levels. (One of the following) You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * FTP sites: ftp.uwp.edu pub/games/id/home-brew/doom/wads pub/incoming/id BBS numbers: Software Creations (508) 368-7036 or (508) 368-4137 Other: