Smaller level than is usual for me, but no less difficult on UV. Actually, there's a LOT of monsters even in lesser modes. Lots of jumping in this ...

635.98 KB
WAD Type

Title                   : KS11.zip

Files included          : KS11.WAD
                        : KS11.txt

Author                  : Cory Banket

Email Address           : <email removed>

Misc. Author Info       : I work in the field of manufacture engineering,
                          a metal-cutter by trade, a CNC programmer by choice.

                          What if you could fly in Doom...

                          Before you jump beware the frown Of someone who is stalling
                          There's no up there's only down, in the fear of falling
                          All you need to do is take one step in to the sky
                          Give yourself to gravity, give THAT another try
                          In Free Fall
                          The wind will take your frightened face and force your mouth to smile
                          While destiny is on your case the gods look up your file
                          In Free Fall
                          The clouds are coming at you like a host of angel's wings
                          For thirty seconds of freedom squared, you've cut the puppet strings
                          In Free Fall
                          (From the Hawklords album "25 Years On". Charisma Records LTD
                          Produced by Robert Calvert and Dave Brock.
                          Buy it.)

Description             : Smaller level than is usual for me, but no less difficult on UV.
                          Actually, there's a LOT of monsters even in lesser modes. 
                          Lots of jumping in this one so play only with ZDoom.
                          In fact you can't complete the level w/o jumping.

Hints: At the beginning, you better be the first to shoot.
                          When you reach the Cyberdemon, it might be wise to make sure
                          he's dead before moving on. I know because I nonchalantly let him go until later.
                          Well later, as I moved about the level this rocket zipped right past my FACE!
                          My mouth dropped open; I didn't have time to think how foolish I was, or to
                          turn and run or ANYthing, because in the next instant his second rocket took my head off.
                          GAME OVER!
                          One other thing; while watching (and participating) during the battle between
                          the Cyberdemon and the Spider Boss, (the shit is really flying) I actually saw
                          a Cyberdemon rocket and an Imp fireball collide in mid air.

Additional Credits to   : ID Software for such a great game,
                          Ben Morris for DCK
                          Bob Larkin for knowledge, support and advice.
                          Hawkwind, who I've been a fan of all my natural life.

* Play Information *

Map #                   : Map1 (For Doom II)
Single Player           : Yes
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch

Editor used             : DCK 3.3

Known Bugs              : None

How to play level       : Recommend playing in ZDoom. Vanilla Doom, out of the question.

* Copyright / Permissions *

Authors (MAY NOT) use this level as a base to build additional levels

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file


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