Kart Krazy

This is a recreation (sounds, graphics and actual level) of the Super Mario Kart Battle Mode Courses (mainly for Deathmatch, but can be played solo...

Kart Krazy
533.54 KB
WAD Type
DOOM 2 Level Info:

Title: Kart Krazy


Author(s):<email removed> & @mind.net

Credits:Myself; Nintendo for creating the "Original 
Deathmatch Game, Super Mario Kart Battle Mode!";
the various people on AOL who had previously
recorded Mario sounds and U/Led them so I didn't
have to make them myself.  Thanks!

Description:This is a recreation (sounds, graphics and actual level) of
the Super Mario Kart Battle Mode Courses (mainly
for Deathmatch, but can be played solo, and is a
hell of a lot of fun in Co-op).  It represents all four
battle mode zones (Well known to many SNES owners),
interlocked by four large doors.  While you can open
the first door right away, you'll have to find the key
in the next level to get the next door open, then
again, and again, until there is an open way
between all levels (In DM, you start with all keys, so
you're free to begin with).  There are various triggers
put in to make it more like the game (ice, etc.) but also
some are put in just to make DM more interesting.  It may
take a little bit to figure them all out, and some require
two peopel to see the direct effects.  Happy Deathmatching!
(I mean, uh battle moding!)

Additional Notes:You can finish the level once you've made an entire
loop by walking onto the grass.
While I don't usually like the littered look of items
as are in this one, they are put in to represent the
"?" marks; makes it more like the game.
Make sure to play with DM 2.0 on (respawning items)
Skill levels implemented heavily.
In the first zone, try "opening" the ends of some of
the pylons, and looking behind you.

Misc. Author Info:Other wads by author as of 10/13/95:
DM_MUSIC.zip - 81 new songs for Doom1.

WHILK1.zip - My first wad; not too good.

SUPERM.zip - My tribute to Super Mario Kart - New Sounds and
Graphics included in the level!

TRGRHAPY.zip - Massive, innovative, new graphics and sound,
made-for-deathmatch.  What more could you ask for?!

SKYSWCH1.zip - Doom 2 skys for Doom1!

SKYSWCH2.zip - Doom 1 skys for Doom2!

WATRWRLD.zip - An, uh, exact replica of the most-commonly
used scene in the most expensive movie of all time! (only 2k!)

Soon...Lookout 2 and Wheel of Death!

* Play Information *

Episode and Level #:01
Single Player: yes
Cooperative 2-4 Player:Yes
Deathmatch 2-4 Player:YES <---- What this level is all about!
Difficulty Settings:Of course!
New Sounds:Yes
New Graphics:Yes
New Music:No
Demos Replaced:None

* Construction *

Base:From scratch (is there any other way to go?)
Build Time:I really have no idea.  A heck of a lot of bug correctin'.
Editors/Utilities used:DoomCAD 5.0, DoomCAD 5.1, Windeu (32-bit), Dmgraph, Dmaud.

Known Bugs:2 lines of HOM 8 units long on exit door's sides.  Barely
noticable and doesn't affect gameplay in the least bit.
Also 3 pixels of Tutti-Frutti on walls inside of "gates"
between levels, but the walls were "frutti" enough already
that I decided to just leave it there.

* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional levels.
Mess around with it as much as you want at home, just please don't
distribute wads you make from this.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.  Please don't change the name!

* Comments *

Please mail all comments and questions, good or bad to:
<email removed>

Thanks for playing!


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