This is a recreation (sounds, graphics and actual level) of the Super Mario Kart Battle Mode Courses (mainly for Deathmatch, but can be played solo...
DOOM 2 Level Info: Title: Kart Krazy File(s):Superm.wad Author(s):<email removed> & @mind.net Credits:Myself; Nintendo for creating the "Original Deathmatch Game, Super Mario Kart Battle Mode!"; the various people on AOL who had previously recorded Mario sounds and U/Led them so I didn't have to make them myself. Thanks! Description:This is a recreation (sounds, graphics and actual level) of the Super Mario Kart Battle Mode Courses (mainly for Deathmatch, but can be played solo, and is a hell of a lot of fun in Co-op). It represents all four battle mode zones (Well known to many SNES owners), interlocked by four large doors. While you can open the first door right away, you'll have to find the key in the next level to get the next door open, then again, and again, until there is an open way between all levels (In DM, you start with all keys, so you're free to begin with). There are various triggers put in to make it more like the game (ice, etc.) but also some are put in just to make DM more interesting. It may take a little bit to figure them all out, and some require two peopel to see the direct effects. Happy Deathmatching! (I mean, uh battle moding!) Additional Notes:You can finish the level once you've made an entire loop by walking onto the grass. While I don't usually like the littered look of items as are in this one, they are put in to represent the "?" marks; makes it more like the game. Make sure to play with DM 2.0 on (respawning items) Skill levels implemented heavily. In the first zone, try "opening" the ends of some of the pylons, and looking behind you. Misc. Author Info:Other wads by author as of 10/13/95: DM_MUSIC.zip - 81 new songs for Doom1. WHILK1.zip - My first wad; not too good. SUPERM.zip - My tribute to Super Mario Kart - New Sounds and Graphics included in the level! TRGRHAPY.zip - Massive, innovative, new graphics and sound, made-for-deathmatch. What more could you ask for?! SKYSWCH1.zip - Doom 2 skys for Doom1! SKYSWCH2.zip - Doom 1 skys for Doom2! WATRWRLD.zip - An, uh, exact replica of the most-commonly used scene in the most expensive movie of all time! (only 2k!) Soon...Lookout 2 and Wheel of Death! ================================================================ * Play Information * Episode and Level #:01 Single Player: yes Cooperative 2-4 Player:Yes Deathmatch 2-4 Player:YES <---- What this level is all about! Difficulty Settings:Of course! New Sounds:Yes New Graphics:Yes New Music:No Demos Replaced:None * Construction * Base:From scratch (is there any other way to go?) Build Time:I really have no idea. A heck of a lot of bug correctin'. Editors/Utilities used:DoomCAD 5.0, DoomCAD 5.1, Windeu (32-bit), Dmgraph, Dmaud. Known Bugs:2 lines of HOM 8 units long on exit door's sides. Barely noticable and doesn't affect gameplay in the least bit. Also 3 pixels of Tutti-Frutti on walls inside of "gates" between levels, but the walls were "frutti" enough already that I decided to just leave it there. * Copyright / Permissions * Authors MAY NOT use this level as a base to build additional levels. Mess around with it as much as you want at home, just please don't distribute wads you make from this. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. Please don't change the name! * Comments * Please mail all comments and questions, good or bad to: <email removed> Thanks for playing!