Actually, I have worked on this WAD for 7 months. It doesn't mean that I was adding something every day during this period of time. Nope. But I was...
=========================================================================== Primary purpose : Single play =========================================================================== Title : MIRAGE Filename : mirage.zip Release date : 24.08.2018 Author : Taras Datsko Email Address : <email removed> Other Files By Author : EXTERNAT.WAD WALKIRIA.WAD UNDEAD.WAD MORTAL.WAD DEFENDER.WAD MILLENNIUM.WAD IMMORTAL.WAD POLICESPECIAL.WAD MINDFIELDS.WAD RAMMSTEIN.WAD Description : Actually, I have worked on this WAD for 7 months. It doesn't mean that I was adding something every day during this period of time. Nope. But I was returning back to editing when something came to mind. Firstly, it's one-map WAD. I really like this map and I am not sure if I could come up with something interesting for map #2 and, actually, I don't really want to. But I can definitely say that building and editing was incredibly exciting, but hard... honestly. If you have passed thousands of other WADs, this one wouldn't seem special to you, I believe so. However, if you are a casual doomer or a person who plays for fun, you will get a lotta fun here! Okay, now about features. I added 10 - 11 new monsters, which are either hard or frickin hard. Well, they are easy to be killed, but they can easily kill you as well. Look through the list of hints below, it is helpful. I also painted gloves covered with blood to different weapons (at least I tried hard, hah), and I hope they look good. No new weapons, they always have bugs and I simply don't like them. No doubt, a lot of sounds were replaced: shooting, monsters, music, etc. Speaking about style - it's not like a vanila doom WAD. I believe it's something like modern shooters. However, I believe this style fits in this game. Do I rate this WAD as one of my greatest projects? I do, for sure. It doesn't include a lot of maps or stories, but the atmosphere and the whole look itself attracts me. Finally, it's true - I spent a large load of time on it. That's why I hope you will enjoy it. Anyway, I will be glad to receive a feedback. Hints: - Always watch your back when you press a switch. - Don't fight face-to-face against special ops (dudes with red circle on helmets). - Use strafe while shooting. Especially, when you fight against hard monsters. - Mind your health. You can lose it easily and that's for real. - Don't let quadshot soldiers (they look like DoomGuy but black) come close to you, their shotgun is damn powerful. - Don't forget about savings. Despite I added auto-saving points, you really have to be careful. - Never ever fight against tanks face-to-face. Rocket-tank will destroy you in a while. Use the strategy hide-shoot-hide. Their rockets and plasma are very fast (or even with homing, not sure). - Try to get 100% kills, items and secrets. C'mon, that's one map WAD... finish it honorably. - Don't jump out of the window (you will understand which one) if you didn't find all the secrets and you still want to discover them. There is only one (the last one) after you jump off the window. - The door which closes the exit room will open automatically, don't panic. - You will need the jump button, you must have it to pass the level. So, bind it. - I recommend you to enable the free-look. - Always check your map to find all the secret rooms - Don't give up! This map is worth to be passed. Additional Credits to : Doom 2 creators, ID Software, Pop Will Eat Itself and especially Neil Biggin. My map testers: Emmanuel A. and Stanislav D. Karolina K., Victor V., Grishan9, Johny Black, Wealth B., George R., Arseniy I. =========================================================================== * What is included * New levels : 1 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes, there is a zdoom demo, called "DEMO.lmp". To watch it - open the console and type: playdemo DEMO Other : No Other files required : Nope * Play Information * Game : Doom 2 Map # : map01 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Um... well, i just added a chainsaw at the start point for the unfair level of difficulty. Nothing else. * Construction * Base : New from scratch Build Time : 12.01.2018 - 24.08.2018 Editor(s) used : GZDoom Builder, SladE3, WHackeD, MS Paint, Pixlr Known Bugs : Haven't seen them yet. E-mail me if you came across some. May Not Run With : No idea. Probably, old versions of Doom. Tested With : zdoom, GZDoom, Zandronum, Freedoom * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original. Shortly, add my name in credits or author line if you use something from my WAD in your projects. If you want to make a deathmatch map of my map - go ahead, I have nothing against. * Where to get the file that this text file describes * Web sites: http://doomwadsite.clan.su/index/doom_2_wads/0-8 - here is my website. You can download my other WADs and projects. By the way, I update it every time I create a WAD. http://steamcommunity.com/id/ukraina-c-evropa - my steam profile. Add me if you want. Any questions? Email me, or try to find me on Steam. HAVE FUN!