=========================================================================== Title : MOTRHOME.WAD Date Finished : February 2000 Engine : Any Boom compatable engine that supports jumping. Tested with Zdoom 2.0.96 and Author : I'm me Email Address : <email removed> Misc. Author Info : I'm me Description : You board a motorhome, and end up in traffic infested by demons. You have to leap from car to car and seize the truck in front. Additional Credits to : ID, the makers of Doom builder, Boom sourceport and derivitives. Also, Action Doom for the general car idea. =========================================================================== * Play Information * Map # : Map 01 Single Player : Yes Cooperative 2-4 Player : untested Deathmatch 2-4 Player : untested Difficulty Settings : I sort of made two different games out of this one. One is the standard shoot/dodge the bad guys while trying to make it to the truck. You get ammo from the very start, and there are bits laying around in various places. The second game ultra violence+ you get no weaponry (except the standard pistol, but it's very useless) and you have to get to the truck while Archviles try to blow you up. (you'll know which game you are in by the formation of the lamps right infront of you when you start.) Advice: Try not to hit the ground, you'll be badly injured if you do. New Sounds : No New Music : Nope New Graphics : No Demos Replaced : None. * Construction * Build Time : A couple days. Don't expect m3Ga 31ee7e d3tAi1, but hopefuly this is a pretty damn good map. Doom Utilities used : Doom Builder. Other software : Known Bugs : I saw a couple thin slime trails here and there. Authors may use this level to build aditional levels. You may distribute this archive as long as none of the files inside are changed.