Manes1 for DOOM ][ Deathmatch
This is my first videly published level. So before you think that I'm this newbie with a copy of deu who stacks 10 cyberdemons and a bfg in a room ...
============================================================================= Title : Manes1 for DOOM ][ Deathmatch Filename : Manes1.wad Authors : Daniel Zinsli Email Address : <email removed> Misc. Author Info : In Norway, where we kill whales and have icebears that walk around in the streets, we have nothing better to do than build great wads like this. (I guess you know that the first part about icebears was a joke right? or...) Description : This is my first videly published level. So before you think that I'm this newbie with a copy of deu who stacks 10 cyberdemons and a bfg in a room and thinks that is fun, let me tell you that this is a GREAT level. there are no HOM's, Tutti- frutti, or other bugs in this level. Offcourse you may disagree with me on a couple of textures, but then again, we each have our own taste. But I've used a lot of time on the textures part and the result should be very good. I've tried not to use some of the camouflage colours so that each player in a D-match will have the same options. This is one of those levels that you earn a lot from studying the level before you play it. I've made it complex, but in a way that always gives you tons of playability. In fact, you could play this level without ever looking at it with an editor, I'm just saying that you could get an advantage from it. Additional Credits to : Gisle Olaussen for extensive playtesting id Software - This one was kinda obvious, right? My family, for supporting me when my nodes builder destroyed my level... again... :-) (That could have turned rather nasty....) ============================================================================= * Play Information * Map # : Map1 Single Player : No Cooperative 2-4 Player : No Deathmatch 2-4 Player : YES Difficulty Settings : Implemented for various modes of play (SEE BELOW) New Sounds : No New Graphics : No New Music : No Demos Replaced : None Demos Included : None, but a 2-player demo should be ready by the time you read this. * Construction * Base : New levels from scratch Editor(s) used : Modified Deu, and Edmap. Known Bugs : None, but if you see any please report to me. (<email removed>) * Copyright / Permissions * Authors MAY NOT use these levels as a base to build additional levels, concatenations, or otherwise. You MAY distribute this PWAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this PWAD * FTP sites: ftp.cdrom.com and its mirrors (Hopefully..) BBS's: Studio Mafia BBS (That's Norways best BBS for you foreigner's out there...) * Important Notes * Various modes: Skill 1,2: Altdeath, all weapons, some health, green armour. No spheres. (offcourse) Skill 3: Deathmatch, All weapons except BFG and plasme, minor health. Skill 4,5: Deathmatch. Since this is the level a lot of people play, this wad was designed for this level. No health-packs or armour, all weapons. Me and my Deathmatch partners have played ALOT of wads. It seems that the ones that like big levels, with a lot of sniper spots don't like this level. And also if you like your levels to be on a one-height level, you may not like this level. It is a bit elevated, but not to much. This level is made for Intense action, and is perfect for 2-3 players. I think 4 player works fine too, it got enough space for it, but I haven't tested this yet. I've put aprox. 20 hours into making this level, and it has turned out very nicely. I personaly hate snipers, so i've tried to make very few "safe" spots. I've made a lot of uniqe things in this level, and it pays to study it. alot. But nevertheless my Dm-buddies and I have never had more fun in DOOM after I made this level. Enjoy! Ps! If you have questions about this level, you need tips etc, feel free to email me. -Dan aka Manes-