My second deathmatch pack. All levels have been made special just for this, exeption map05 wich is a moddm1 map :). I worked hard on these maps try...

1.08 MB
WAD Type
MAP01, MAP02, MAP03, MAP04, MAP05
Archive Maintainer      : Please replace the original with this, as it 
  fixes a ZDaemon crash on map 04.
Update to               : N/A
Advanced engine needed  : ZDoom/Zdaemon/Skulltag
Primary purpose         : Deathmatch
Title                   : MoDDM2
Filename                : moddm2.wad
Release date            : August 28, 2004
Author                  : Alex Mowery, aka "MasterOFDeath"
Email Address           : <email removed>
Other Files By Author   : (in no particular order)modsply.wad, moddmbse.wad, prtyrnr.wad,
  moddm1.wad, modsply2.wad, modmp7.wad, moddest.wad, modgib.wad,
  best.wad, modmnbse.wad, modcrap.wad, modfun.deh
Misc. Author Info       : Playing to much brit10 with bots :)

Description             : My second deathmatch pack. All levels have been made special just for
  this, exeption map05 wich is a moddm1 map :). I worked hard on these
  maps trying to make them perfect in both detail and gameplay, especially
  gameplay. According to the beta testers, I succeded. Enjoy!(look below
  for level descriptions and gameplay settings)

Additional Credits to   : ID Software(if you don't know why you should be shot), the utility authors,
  all the members of my doom clan(KGF), The great guys over at the zdoom
  forums, especially Mr. Tee for his superb barstool sprite, plus HotWax
  and Giest118 for the disco light scripts. Thanks to everyone!
* What is included *

New levels              : 5
Sounds                  : No
Music                   : Yes, several MIDI's. The intermission MIDI's are from brit10.wad
Graphics                : Yes, tons. Titlepic, Interpics for ST and ZDaemon, textures,
  flats, and a sprite. The only ones I made were the titlepic, the flats, and
  a few wall textures. Some I got from other wads, some I made.
Dehacked/BEX Patch      : Yes, some new obituaries. Nothing else is changed.
Demos                   : No
Other                   : Yes(MAPINFO)
Other files required    : Latest copy of the ZDoom, Zdaemon, or Skulltag Doom engine.

* Play Information *

Game                    : DOOM2
Map #                   : Map01 - Map05
Single Player           : Player starts only(just to look at)
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Designed for(see map descriptions below for recommeneded playing styles)
Other game styles       : Maybe some 2on2 teamplay... :)
Difficulty Settings     : Yes! ONE!

* Level Descriptions *
(note: FFA means 4 player deathmatch, and 1on1 means, um, 1on1 duel deathmatch. I strongly suggest
that you play the recommended options.)

A silver/metal theme map, I tried to go for interesting gameplay and a new layout. Good luck getting
the BFG...
Music from - Map01 of TLSDM2k3.wad

Map02:Pobla 3 Inspired
This map was inspired by, uh, Pobla3. Pobla3 is the name of Brit10 map03. I tried to make this playable
in 1on1, and have tiny bit of the Pobla3 atmosphere to it.
Music from - Map03 of brit10.wad

This map was inspired by 2 maps - tlsdm2k3 "German Town" map, and map12 of dwango5.wad. Its a city
theme, quite detailed and accurate looking to the real thing I may add. It is one of those maps
you just have to see, just too hard to come up with a good description besides "it rocks!". Enjoy
the disco...
Music from - Map12 of dwango5.wad

Map04:Munitions Factory
Ok, it looks nothing like a munitions factory :D . Its supposed to take place in one somewhere. I
originally wanted to include a conveyor belt carrying rockets to fit the theme, but I both ran into
problems and I had to drop the original map because the layout was unplayable. This one is much better
and should be tons of fun!
Music from - E2M2 of ultimate doom

Map05:Power Grid
This is map03 of moddm1, a rather nice map that should play in a very interesting way. :P
Music from - some dwango, I can't remember.

* Reccommended server options *
MaxClients: 4
MaxPlayers: depends on the map, see above
DMFLAGS: 214020(no mlook) or 82948 (allow mlook)
Timelimit 10
Fraglimit 25

* Construction *

Base                    : Mostly new from scratch, plus some stuff from MoDDM1
Build Time              : over 2 months on and off
Editor(s) used          : DeePsea, Doom Builder, WadAuthor, ZETH, WinTex, XWE, Paint Shop Pro 8,
Known Bugs              : Bug free.
May Not Run With...     : anyhting besides a zdoom based engine

* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: and mirrors
Web sites: I may put it up on mine-
FTP sites: N/A

Welcome to ModDM2 (MAP01)

DM Spawns
Co-op Spawns

Pobla3 Inspired (MAP02)

DM Spawns
Co-op Spawns

4-Way (MAP03)

DM Spawns
Co-op Spawns

Munitions Factory (MAP04)

DM Spawns
Co-op Spawns

Power Grid (MAP05)

DM Spawns
Co-op Spawns
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