This is a medium size level (took me 25:28 to record in UV) that offers a variety of architecture and good gameplay. Plenty of shells so blast away...
=========================================================================== Archive Maintainer : N/A Update to : N/A Advanced engine needed : No Primary purpose : Single play / 1 level =========================================================================== Title : Monster Base Filename : base666.wad Release date : August, 2002 Author : Richard J. Sham Email Address : <email removed> Other Files By Author : email me for info. Misc. Author Info : Just another Doomer. Description : This is a medium size level (took me 25:28 to record in UV) that offers a variety of architecture and good gameplay. Plenty of shells so blast away! All skill levels have been set and tested for health, ammo and playability. UV is best played by experienced Doomers but HMP is just as much fun. If anyone can beat this level please send your lmp (UV or HMP) as I'm sure I'd enjoy watching the action. Getting weapons in the opening may seem a little tricky but it just takes a few attempts to find and retrieve them. Additional Credits to : Family and Friends =========================================================================== * What is included * New levels : One Sounds : Yes (credit due to whoever created these) Music : Yes (Alien - Movie Theme) Graphics : Yes (gothictx.wad required - see below for address) Dehacked/BEX Patch : No Demos : Yes (recorded using legacy 1.32 beta 5 for better resolution) Other : No Other files required : http://ftp.gamers.org/pub/games/idgames/graphics/gothictx.zip To run type: doom2 -file base666.wad gothictx.wad -skill ? -maxdemo ??? -record base666 OR --------: doom2 -file base666.wad gothictx.wad OR --------: legacy -file base666.wad gothictx.wad * Play Information * Game : DOOM2 Map # : Map 1 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : Player starts only Other game styles : None Difficulty Settings : Yes, all implemented * Construction * Base : Design/gameplay modified(originally released as part of a megawad) Build Time : Three weeks Editor(s) used : Deep97 Known Bugs : None May Not Run With... : Should run with anything that will play a Doom2 ver 1.9 wad I use legacy 1.32 beta 5 for the great resolution. * Copyright / Permissions * Authors (may NOT) use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * DISCLAIMER * This PWAD contains select texture(s) and flat(s) that can originally be found in GothicDM or Gothic2. Credit and thanks go out to the artist(s) of said flat(s) and texture(s) and also to the rest of the Gothic Crew (1997/98). The ORIGINAL GothicDM(2).ZIP can be found at 3dgamers.com. Each said PKZIP archive contains thirty-two professional quality levels and music. http://ftp.gamers.org/pub/games/idgames/levels/doom2/deathmatch/megawads/gothicdm.zip http://ftp.gamers.org/pub/games/idgames/levels/doom2/deathmatch/megawads/gothic2.zip * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: FTP sites: