Must i reinforce this horror?

Must i reinforce this horror?

This map was originally relaesed as a part of WOOO 3. It went against typical jokewad trends making it suitable for individual relaese.

Filenames
rm_mirth.wad
Size
219.51 KB
MD5
6e26f5176625aa29217d8d768468d093
SHA-1
7541af898ed1df205e04e8b92968769ecd9b726c
SHA-256
c92d1bd6449722083dea3e666777bcdf61d65eebb4bdebbc63cc702b47802241
WAD Type
PWAD
IWAD
Final Doom: TNT
Engines
Boom, ZDoom
Lumps
30
Maps
MAP01

Incorrect? Suggest a correction.

Read Me

===========================================================================
Archive Maintainer      : 
Update to               : 
Advanced engine needed  : ZDoom (other engines with interchangeable flats and textures may suffice)
Primary purpose         : Single player
===========================================================================
Title                   : Must i reinforce this horror?
Filename                : RM_mirth.wad
Release date            : April 2016
Author                  : RaphaelMode
Email Address           : [redacted]
Other Files By Author   : on idgames so far: rm_vatis, rm_mrand, rm_5cent
Misc. Author Info       : Jy’s a mal naaier maar ek hou van jou baie.
                          Visit fullraphaelmode.tumblr.com for craetions
			  not available on idgames, and more.

Description             : This map was originally relaesed as a part of WOOO 3. It
			  went against typical jokewad trends making it suitable for
			  individual relaese.

			  What do Sarah, Owlturd, Reginald, gggmork and untold thousands
			  of other individuals have in common? Susan Zeit hates them,
			  wants to destroy them, and is succeeding.

			  What happens in the soul of a person who makes a jokewad?
			  Why would they do that? What are they thinking?
			  Do they think it's good? Do they think it's bad?
			  If it's bad, why would they do it?

			  This mod is not as amazing as it could, for sure, but it will
			  be worth spending five minutes on.

Additional Credits to   :
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : Modified skill levels
Other files required    : None


* Play Information *

Game                    : DOOM2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : Worse than none
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : No monster placement differences


* Construction *

Base                    : New from scratch
Build Time              : One day.
Editor(s) used          : Doombuilder 2, Slade 3.
Known Bugs              : Only faetures as far as I'm concerned.
May Not Run With        : Preconceived notions
Tested With             : ZDoom 2.7.1.0



* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse. You MAY distribute this file, preferably
including this text file, with no modifications. But that's
a detail. You SHOULD distribute this file, changed or otherwise.
This is the only way to avoid death and eternal nothingness
in a world without God, besides the one that only cares about
his own mortality even though he pretends otherwise. You SHOULD
distribute and contribute and insert to ensure you will
keep on living. Don't trust the fragile body of yours.
The "non omnis moriar" you see on gravestones is technically
true but only barely. Most of the people in the ground are
about as non omnis moriar as the skinned baby Voldemort in the
Heavenly Train Station. We need to take care of each other's
immortalities.


* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: fullraphaelmode.tumblr.com, possibly

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
8

Lumps

Name
SHA1
MD5
Size
MAPINFO
5063f10d47a96dc832d6a1de781115d92edf74ee
4055aeeeaf24409ab1a0c53e9a9fa79e
583 bytes
D_RUNNIN
b8cdb3aa218606f36d0dd0ec8f5cdd74201e95e4
30dc798c3ca17a2004e320537eec4bc8
33.49 KB
TX_START
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes
GREED1
20d6a4b501310dd4b4c42dfbe7a8aed142556b5b
6980a968dba5f9accf7a301249c12bfd
504 bytes
GREED2
19895ab0527bb43df202ac0d2179e362107f1716
037816ad0031b87c1a11f0b274e3ef1b
1.82 KB
GREED3
a449063fa35298b19d6cd0ee467a148e4035f67f
5bd7c02c964d2b3f942dd458f46a7131
4.48 KB
GREED4
60c241b66e59fed813ff35e50702389bb2c72f2f
81f258d0364622fba8a9401ab744db0d
1.29 KB
GREED5
feb0623e27c71a37339a0476b6fb0ba296aa02ba
9b25fc7c34eee993783a06c595075b13
3.36 KB
GREED6
5fe625176c2f78bd5cccbd5b8b6a0581f9227e09
b57a02af0b9ae8e0e4d3a8413982c52d
4.60 KB
GREED7
8183836ad9f82ebd4f59030899124e473ee3849b
1aa1b6e4be58dd3ad31d05f825b18d57
4.01 KB
GREED8
a715f6bde0bd2484f4214483c8c929d4456f1c6f
ff323008a219c95a4bd29ec4fc20b6af
7.25 KB
GREED9
7a27de4dad89c8a6c676ac597c6588311ddca612
6939de97694be28679cae2c992e87d15
3.87 KB
GREEDA
cbcda0a05ffc5f0681193c548ce262a6cb364eff
53a39e1954e4dc1736a0e38a13aa8868
2.36 KB
GREEDB
856a585387f6efe40663d84e1aa4f8bcce2f6f68
d05939143a75cb3dd34df9915095a0b9
34.91 KB
GREEDC
d2d95862fe27bfb3f9719e198f9067589751d464
acb61fcdbe65dbce589bfc54f08f0221
19.18 KB
GREEDD
2b1eb7510023097272850a12042dc780e260ce58
998c7a30b4a6fa2dbd1c9fd856ad885c
4.88 KB
GREEDE
d438fa637f1a109b012b0b2b5bf23e2777ce8f1d
0306de6e05ee83d2e4b10cd7bd4f7d9a
1.49 KB
GREEDF
36abe58f3e7d0be7ff722ebc4cb32874c7320bbc
12876983250d253ef7d212e6db407cc8
1.38 KB
TX_END
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes
MAP01
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes
THINGS
e4181f3351b91f04c4aea259c5145a42d09dc024
3e4362fa560516b10bd77133002a8c8b
2.12 KB
LINEDEFS
2d2106cd257f542d20ef5cb8ded2632a2d0a5f5a
1fcaac2b330aeb8ba06eca7ebecdd0a9
10.88 KB
SIDEDEFS
cbd3cbd948cf5558d346efa45a5e6a506869af47
cd9ae4c64113ef9cc450df7fa5dc90c1
32.72 KB
VERTEXES
9b9db4d0b820ee1fd8e1cf6ff875337e67e7dabc
b19eafc956fa38f8e5ad93710f66810c
3.00 KB
SEGS
e5d53a50158174ab5f46649882f69c4714da218e
a8e16ff6fa5ed0bcde313b74bcf71a03
14.47 KB
SSECTORS
130ff838d3182345e2899eeae9e407ce1aa5b1c6
81f38721a0bf4122c2ba45b544aba2f7
1.54 KB
NODES
f1dc3a3d73e7cc265bf5b01621af2e0bef2b914a
e207e2bb73e2ef3837f3426d88dba6fa
10.75 KB
SECTORS
68bb145132c22e9d5d7a53039b77fdca19443f80
f356952da4f449ed290c3c595115916e
3.86 KB
REJECT
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes
BLOCKMAP
9849801a522bde9ff8b6855ef97b54740cc8d773
a19b94a9f46797cef2b619198c67dd20
10.26 KB