Nightomb (2x2 series)
One level for any limit removing port. The idea for this PWAD came from iddqd.ru. The main concept is: you should create a level using only two IWA...
=========================================================================== Primary purpose : Single play =========================================================================== Title : Nightomb (2x2 series) Filename : nightomb.wad Release date : January 1, 2009 Author : Alexander "Eternal" S. (aka Deadall) Email Address : <email removed> Other Files By Author : Generator of Evil, Eden, Napalm, Remain 1, EPIC, NORDHELL, Belial's Bad Brain, Remain 3 XXXI CyberSky, 32 Inch Nails, Gravity, Eternal Revelation Misc. Author Info : Russia, Moscow. Description : One level for any limit removing port. The idea for this PWAD came from iddqd.ru. The main concept is: you should create a level using only two IWAD textures and two IWAD flats. Thanks Shadowman for inspiration. PrBoom-Plus 22.214.171.124+ or (G)Zdoom are recommended. WARNING #1: You should not use glboom at all and glboom-plus before 126.96.36.199 with this PWAD to avoid HOMs. WARNING #2: You should disable "Try to emulate intercepts overflow" setting in PrBoom-Plus (overrun_intercept_emulate 0 in cfg), because there is a place where this overflow will happen permanently with all the ensuing consequences (semi-noclip) MIDI: Equinox. Sounds: Power Slave, Half-Life, Doom3. Dehacked patch, in-wad demos and PWAD composing: Andrey "entryway" Budko. Additional Credits to : id Software, The authors of DoomBuilder, DeePsea, DeuTex and WhackEd2. =========================================================================== * What is included * New levels : 1 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : No Other files required : No * Play Information * Game : DOOM2 Map # : Map01 Single Player : Designed for Cooperative 2-4 Player : Starts included but not tested Deathmatch 2-4 Player : Designed for but not tested Other game styles : Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : One week Editor(s) used : DoomBuilder 1.68, DeePsea Known Bugs : none May Not Run With : jDoom 1.8.6 (intercepts overflow) Tested With : glboom-plus 188.8.131.52. * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors