Nmn Corporation Texture Set Part 2
After 1.5 years time has come for the 2nd, final installment of the Nmn corporation texture pack. Enjoy. Theme: Industrial/Tech with a bit of natur...
=========================================================================== Advanced engine needed : none Primary purpose : No levels included =========================================================================== Title : Nmn Corporation Texture Set Part 2 Filename : nmncorp2.wad Release date : 26th April 2006 Author : Pawel Zarczynski Email Address : <email removed> Other Files By Author : -Waste Site (sp map) -Option: Denied(sp map) -Dreadful change upon us (sp map) -Place of the Tomb (sp map) -NMN Corporation Texture Set Part 1 (graphics pack) Misc. Author Info : -19 Year old dude from Poland -DRD Team Member ( http://www.drdteam.org/ ) -also known as: Nmn, Paul[DRD] Description : After 1.5 years time has come for the 2nd, final installment of the Nmn corporation texture pack. Enjoy. Theme: Industrial/Tech with a bit of nature (various rocks mostly). Stats: Number of textures: 312 Number of pathces: 223 Number of flats: 89 Number of switches: 3 Additional Credits to : -Authors of the Utilities (see below) -ID software for Doom -DRD Team. It was cool working on a couple of projects with these dudes. =========================================================================== * What is included * New levels : None Sounds : No Music : No Graphics : Yes Dehacked/BEX Patch : Nope Demos : Noes Other : Nadda Other files required : None * Play Information * Game : Doom 2 Single Player : - Cooperative 2-4 Player : - Deathmatch 2-4 Player : - Other game styles : - Difficulty Settings : - * Construction * Base : From scratch mostly, some based on photos though Build Time : 10 months (August 2005-May 2006) on and off Editor(s) used : -Paint Shop Pro and Animation Shop by Jasc Known Bugs : Browns fading to Red, bright blues fading to grey.. yeah, but it's a colormap bug by ID, fixing this would, IMO, require a completely new pallette. Use some opengl ports to eliminate this (like Gzdoom, Jdoom, EDGE, Legacy etc.) May Not Run With... : I dunno * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors