This started out as a simple deathmatch wad and quickly got out of control. :-) I orginally did this up with only 5 buildings and _only_ beserk pac...
================================================================= Title : OK Corral Filename : OK.WAD Author : Neil McKellar Email Address : <email removed> Description : This started out as a simple deathmatch wad and quickly got out of control. :-) I orginally did this up with only 5 buildings and _only_ beserk packs (and some clips). It was nice, but I wanted to take advantage of the sniping. So I added some shotguns in UV. Then I thought, some wimps might want to try other weapons. So I added those under Not Too Rough. And extra buildings seemed in order. Anyway, here it is. It's a fun little level even as single player. Don't let the bar fool you. It _is_ survivable in single player. _Don't_ have monsters in network unless you've got a screamingly fast net. It just crawled when we tried it on a friend's IPX net at work. Too damn many demons. :-) I (honestly) got the idea before I heard about Boothill. I love their levels, but this is more of a John Wayne thing on HMP. :-) Additional Credits to : ID Software (uh huh) Ben Morris (author of DCK) ================================================================ * Play Information * Level # : MAP01 Single Player : Sure enough. Gives new meaning to "cow punching". :-) Difficulty levels are there for single player, too. _I_ have finished it on UV, and I'm not that good. Layout allows for a variety of approaches with no set method for clearing all the buildings. Cooperative 2-4 Player : The starts are there, but this level is way too slow with the monsters in. Maybe for team DM? Two against two? :-) Deathmatch 2-4 Player : YES! (Drop your guns and flail about!) My friends call this Doom Jousting. :-) Difficulty Settings : 1-2All the weapons (network only). Wimp mode. Couldn't take it, eh? 3Only Beserks and pistols. John Wayne style. 4-5Beserks, pistols, and shotguns. Doc Holiday style? New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New Level from scratch (~25 hrs) Editor(s) used : Doom Construction Kit (DCK 2.2) (Yes, I know it's very old now. Don't dis me, man. I'm looking at the newer one.) Known Bugs : The network slows down drastically if the monsters are included. Demons suck many resources. Bad demons. Bad. * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * FTP sites: ftp.cdrom.com and mirrors