Outside For Doom 2
Outside basicly. A huge level with billions (Well, okay, a lot) of buildings, rivers that interconnect, and lots of hidden areas, and far too much ...
================================================================ Title : Outside For Doom 2 Filename : OUTSIDE2.WAD Author : Michael Hopkins (Aka Kowalski) - Level + GFX Michael Davies (A1 Stud Muffin) - GFX Email Address : <email removed> (Me) <email removed> (AsM) Misc. Author Info : Kow: Loves Doom ][. And C&C. Wants a Pentium AsM: Also loves Doom ][. GFX artist [ANSi/VGA], Catch 22 member. Sysop of FéRTRäSS +61-3-9439-4340 Description : Outside basicly. A huge level with billions (Well, okay, a lot) of buildings, rivers that interconnect, and lots of hidden areas, and far too much VIOLENCE!!!!!! Additional Credits to : AsM for GFX, Authors of the tools I used in this level. People who originated some of the gfx used in here (Although it is altered) ================================================================ * Play Information * Episode and Level # : Map01 (Level 1 - Entryway) Map21 (Level 21 - Nirvana) <- The intro Single Player : Yes \ Specific to these 2 types Cooperative 2-4 Player : Yes / of Doom playing. Yay! Deathmatch 2-4 Player : Yes > Possibly too big (Only by a little ;) Difficulty Settings : Yes > Extremely well implemented. See for yourself! New Sounds : Yes > Borrowed lots of FX from places. New Graphics : Yes > Thx go to all authors of the original pix New Music : Yes > Map01 - Guitarous (Mus version of a Mod) Map21 - Reggae (Very joyous Midi conversion) Demos Replaced : All > 1st is the intro. Watch and learn. 2nd is me being far too silly 3rd is me really tired and hyperactive at the same time (An interesting combo! :) * Construction * Base : Modified OUTSIDE.WAD for Doom ][. Lots of GFX changes were required here. New GFX aswell! Editor(s) used : DDT 1.0, RMB 2.1 Alpha, BSP 1.2x, NWT, plus all the stuff I used in the first place (Deu etc.) Known Bugs : A few textures are not aligned well :( Soz. Any other bugs should be reported. Oh yeah, this level is so huge you can't save in it without Doom crashing :( . But it is possible without saves. So don't worry too much and if it's too hard try an easier setting. * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. And you'll have to contact me b4 using any GFX coz some can be distributed and some not. Or I'll kill you. With my killer sheep. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. But everything MUST be there. Or a worm with a basooka will shoot the crap through you. * Where to get this WAD * FTP sites: FTP.CDROM.COM as soon as I get on ;) . Also on there look for A1-SNIPE and KK-SNIPE :) two awesome deathmatch levels that are an absolute must for any happy fragger's collection. BBS numbers: FéRTRäSS +61-3-9439-4340 * HOW TO USE THE FILE_ID.DIZ FOR DESCRIBING OS IF UPLOADING TO A BBS * When asked to type in a description, as long as you have 20 lines or more to describe it you'll be right. Jump to dos (Shell). Go to the file id. Type: copy file_id.diz com2 exit It won't show up at first, but it has been typed in. So press Enter. View it if you aren't sure. JoY! Now go eat some MEAT!