Post Mortem Experiment (pme.wad)
This is a zDoom deathmatch map pack featuring three levels by me (deadnail) and three levels by Dashiva. All of the levels are explicitly fun to pl...
Post Mortem Experiment (pme.wad)
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06
=========================================================================== Title : Post Mortem Experiment (pme.wad) Date Finished : 3/31/01 Authors : deadnail & Dashiva Email Address : <email removed> & <email removed> Description : This is a zDoom deathmatch map pack featuring three levels by me (deadnail) and three levels by Dashiva. All of the levels are explicitly fun to play and have a module soundtrack. =========================================================================== * Play Information * Game : zDoom II Maps : map01 - map06 Single Player : Just to learn the layouts or for the lonely ones Cooperative 2-4 Player : No Deathmatch 2-4 Player : Yes Difficulty Settings : Not implemented but with an imagination who knows New Sounds : Yes, see below for more information and credits New Music : Yes, see below for more information and credits New Graphics : Yes Demos Replaced : Yes (for zDoom v1.22 only) * Construction * Base : New levels from scratch Build Time : Roughly a half dozen cases of Pepsi Editor(s) used : WadAuthor 1.30 (deadnail) Edmap 1.31 (Dashiva) Known Bugs : None, aside from Dashiva never making exits * Detailed Level Information * map01 : Last Blood Author : deadnail Module : Title track for Terminal Velocity, 3D Realms Comment : This map is fun for four, a fragfest for more. map02 : 8 Grams of Lead Author : deadnail Module : Another Terminal Velocity mod, 3D Realms Comment : A 4 player map designed for hunting action. map03 : Point of Impact Author : deadnail Module : Isotoxin, Necros / FM Comment : An exclusive map to this pack, this one is an all out war with few places to hide. map04 : Posterior Disease Author : Dashiva Module : Atreus, Marco Guardian Cambielli Comment : Fire is hot. In case of fall place your head between your knees and kiss your ass goodbye. map05 : Shirak's Lair Author : Dashiva Module : Oxygene 9, Awesome Comment : Point away from face and fire. This is a map for mainly duel action but can support a cramped 4. map06 : The Holy Deathshrine Author : Dashiva Module : Sick on Monday, Elwood Comment : Dead people are fun to poke with sticks. * Additional Play Information * Graphics : All of the changed graphics were done by deadnail with Paint Shop Pro 7 and some kickass filters. Sprites : All the new sprites were ripped from Strife. Sounds : Many sound effects were borrowed from other games and most of them were edited / mixed to get the right effect. Music : All of the music that's included is used completely without permission. However, if you are one of the composers you shouldn't be mad at us. After all, both of us are music affecionados and we chose your songs out of hundreds. Still, if for some reason our adulation pisses you off just say so and the module will be removed. =( * Copyright / Permissions * Authors may NOT use these levels as a base to build additional levels. It's not like we can really stop you, though... just don't let us catch you. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, etc) as long as you include this file intact. If it makes it to a website let us know so we can see the review! =) ===========================================================================