This is a comeplete remake of my original "quicken" wad that adds 2 new levels, along with three of the originals that have been redone t...

124.81 KB
WAD Type
MAP01, MAP02, MAP03, MAP04, MAP05

Doom II Version....
Title                   : Quicken2.wad
Author                  : Ryan Haney
E-Mail                  : <email removed> (any comments would be enjoyed)
Others by author        : TheBig5.wad (not proud of), Quicken.wad, & a few more

Description             : This is a comeplete remake of my original "quicken" wad
  that adds 2 new levels, along with three of the originals
  that have been redone to make this one of the funniest 
  deathmatch wads around. If you never played the original
                          quicken, then you're in for a treat, because not only
  was quicken considered by some to be one of the best wads
  on the Dwango Houston server, but this is the remake of it
  which means it is thousands of times better.

  Lev.1 - Blackfrag
   This is a complete remake of my first blackfrag level.  It 
   is like a figure-eight level with a hallway circling
   the whole thing.  Windows allow easy finding of
   enemies and weapons 5-7 take a little time to get.
   It has been  touched up, made more semetrical, and I took
   out that huge space scene because all it really did was 
   slow down computers. This level has got to be one of the 
      greatest testers of real deathmatchers and has been play
   tested by some of the best around.

  Lev.2 - Teknique

   A cool looking level with a lot of attention to 
   detail and some added halls and rooms that make it much
                           better than before. One of the draw backs of the original
                           was that the fights were more of massacres than deathmatches
                           because all of the weapons were easy to obtain and most of
                           the rooms had only one way in/out. Well, that has all been 
                           fixed making this somewhat like map01 of doom2. Check out the
   awsome "super fast" door at the end of the main hallway,
   great in BFG & Rocket fights

  Lev.3 - Rockon
     One of the new levels in this wad. A small rock looking level
   with many cool details and good weapon placement. I spent alot 
   of time adding and taking away from this level to make it one
   of my best levels yet. Playtested locally, but now its ready 
   for the big time. (note: due to color, indigo will have a slight
    advantage on this level, but hey, to real deathmatchers thats
   nothing more than an added twist to the kill)

  Lev.4 - Deathpan

   The second of the new levels in this wad. A Medium wood & panel
   looking DM level that leads to some very cool and very fast
   frags. Again, a lot of detail is put into this level and although
   the design looks simple, it makes a rock'n DM level. The weapons 
   are placed well which means getting 3(dbl) & 5-7 either take some 
   time or leave you open to attack. Also playtested locally and 
   ready for the big test, you. 

  Lev.5 - Battleroom

   Probably the funniest level I've ever made that is great for both 
   serious DM's or building your DM skills at close range. Is simply
   two rooms connected by one huge window and two doors. The only
   weapon is the dbl. shotgun (I took out the others cause they were
   not fun) and with four players the average life span is about five
   seconds. Try playing this level for a while and then go back to
   a normally sized DM level and you'll see vast improvement in your
   aiming and shooting ability.

 (Some of you might want to know what happened to Chainwars and simply
 put, it sucked and really wasn't that fun anyway)
Additional Credits to   : Makers of Doomcad and DCK, and who ever in ID software made
  map01 of doom2 in deathmatch 

* Play Information *

Map                     : 01,02,03,04,05
Single Player           : Only to check it out.
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No 
Demos Replaced          : No

* Construction *

Base                    : New Levels from scratch
Build Time              : About 20-30 hours for all five
Editor(s) used          : Doomcad 5.1, DCK
Known Bugs              : None I could find.

* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels, just give me some credit. 

You may do whatever you want with this file. 


DM Spawns
Co-op Spawns


DM Spawns
Co-op Spawns


DM Spawns
Co-op Spawns


DM Spawns
Co-op Spawns


DM Spawns
Co-op Spawns
Help improve the database by uploading an image
Creative Commons License