I started out intending to make this a DeathMatch WAD, but it kept growing on me, until I decided to go all out and just make it as big as I could....
=========================================================================== Title: RUSTY CAGE.WAD Date Finished: 6/98 Author : Neil Riehle Email Address : <email removed> Other Files By Author: HELLonHOLIDAY.WAD, 3WAYS.WAD, NUKE TUNNELS.WAD, SPACEDETH.WAD Misc. Author Info: Sacramento,CA. Description: I started out intending to make this a DeathMatchWAD, but it kept growing on me, until I decided to go all out and just make it as big as I could. It actually was bigger at one time, but I kept getting errors and was unable to save games, so I scaled it back. I really wish I could have more monsters in the wad, but it crashes if I put in any more. There is a secret that is triggered when you first start this level, that gives you access to a BFG and a Cyberdemon. You are presented with a flight of stairs too tall to climb. You must find all the switches in the adjoining rooms to raise the additional steps. Then you go out into the courtyards above and find the keys to get you to the exit. The exit is back in the central axis. =========================================================================== for Ultimate DOOM * Play Information * Episode and Level #: 1.1 Single Player: Yes Cooperative 2-4 Player: No Deathmatch 2-4 Player: No Difficulty Settings: Yes New Sounds: No New Music: No New Graphics: No Demos Replaced: None * Construction * Base: New level from scratch Build Time: Started in early 1997. Editors used: HellMaker v1.2 beta 2, MacBSP 1.0 Known Bugs: The game crashes in the beginning when you try to save, especially in certain rooms. I recommend that you get through at least one of the rooms before trying to save a game. There were some other errors that kept creeping up, but I think I took care of them all. Let me know if you run into additional problems. * Copyright / Permissions * You may do whatever you want with this file.