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Variety is always the best in games, in my opinion. After discovering the imp/dark imp variant packs on Realm667 and toying with them for a while, ...

Random Imp Generator
803.18 KB
WAD Type
Advanced engine needed  : Zdoom, GZdoom, Zandronum, Skulltag etc.
Primary purpose         : Game modification; No levels included
Title                   : Random Imp Generator
Filename                : randimp.wad
Release date            : 16th of May, 2013
Author                  : blackthrones
Email Address           : <email removed>
Other Files By Author   : The Black Pyramid (work in progress)
Misc. Author Info       : n/a

Description             : Variety is always the best in games, in my opinion. After discovering the imp/dark imp variant packs on Realm667 
                          and toying with them for a while, I thought it'd be cool to put them all together. 
                          Every imp in any Doom level this wad is loaded with has a chance to change into one of the many varieties of regular imps or dark imps. 

                          Excluding my own for the generator itself and some modifications, sprites, decorate files and gldefs were all made by others. Besides making 
                          all of them set into the same species (to stop probable imp-on-imp infighting), making Imp Abominations fire three fireballs instead of just 
                          one at a time, and changing the Nether Imp's blood decal colour to green instead of red (as their sprites imply they bleed green), they're all
                          untouched and still in their original forms, as their original authors have made them.

Additional Credits to   : See credits text file included with this wad. The credits for each individual imp and what wad/download bundle they came from is included. 
* What is included *

New levels              : None
Sounds                  : No
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : n/a

* Play Information *

Game                    : DOOM / DOOM2
Map #                   : n/a
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Designed for
Other game styles       : n/a
Difficulty Settings     : Not implemented

* Construction *

Base                    : New from scratch, sortof..
Build Time              : Over an hour
Editor(s) used          : Slade3
Known Bugs              : Nothing major but I noticed that occasionally if the generators spawn one of the larger imps in a tiny area, there's a good chance they won't 
                          be able to move (One hidden area of Doom2's Map02 is evident of this).
May Not Run With        : Probably anything that isn't Zdoom, GZdoom, Zandronum, Skulltag etc.
Tested With             : Zandronum

* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: and mirrors
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Creative Commons License