It is the future. Man has polluted the atmosphere to the point where we can no longer safely breathe it. Large, floating atmospheric reprocessors h...
================================================================ Title : Sky Base Filename : SKYBASE.WAD Author : Terence Burns Email Address : <email removed> Description : It is the future. Man has polluted the atmosphere to the point where we can no longer safely breathe it. Large, floating atmospheric reprocessors have been created to help repair the atmosphere. It will be a long process. A few years after the "skybases" went online, mankind got a big wakeup call. Our first (and maybe our last) alien encounter has happened. The alien race (thier names are unknown) have intercepted our transmissions that we make in every day life (TV, radio, ...) and have learned our communications, technology, languages, and our plight. But rather than help out, they would rather have the planet for thier own! You see, the atmosphere is perfect for them, so why not let us die out. They destroyed all but one reprocesor. The remaining reprocessor has been reverse engineered to cause more harm to our atmosphere. This must be stopped. Listening to thier transmissions, and logging into the skybase mainframe (for some reason, they didn't prohibit that), we have learned that many people who died on the skybase have been electronically ressurected to help serve them. Also, many traps have been set for anyone who tries to land and "be the hero". Luckily they weren't prepared for you! Your mission is to kick ass and shutdown/disable the base. As you circle the base in your shuttle, you see them laughing at you. Good ...underestimation allowed David to beat Goliath. Make the fuckers pay!!! Additional Credits to : All of the authors of the different .WAD files that I have seen (and borrowed/modified graphics and sounds from). Ben Morris for creating DCK. The guys at work for being patient guinea pigs for me. God. ================================================================ * Play Information * Game : DOOM2 Version : 1.666 Episode and Level # : MAP01 Single Player : Yes Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Difficulty Settings : Yes New Sounds : Yes New Graphics : Yes New Music : Yes Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : DEUTEX, DOOMVIEW, and DCK (the best damn Doom editor I've *ever* used) Known Bugs : You may encounter and error when outside on the landing pads ("no more visiplanes"). The board is just on the border line of being too big (or rather, too many walls viewable in one glance). * Copyright / Permissions * Authors MAY NOT use this level as a base to build additional levels. You MAY distribute this DOOM add-on in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. If you want to use the graphics/sounds, go ahead, I've used graphics/sounds from other .WAD's myself (but they were all modified for my .WAD). * Extra Info * This is my first .WAD file ever (and probably the last ...movin' on to Duke Nukem 3D). We will call it v1.00 beta because there is still plenty of room left for new ideas (and I have plently). It took a really long time to make this (more than a year) because I have a life and don't spend all of my time doing this. I would work on the board whenever I had a really cool idea or whenever I wasn't lazy. I added some special graphical effects that I have never seen done before (like the full sky). I hope you enjoy them too. I know nothing of deathmatches. Never tried one ...don't want too. But I guess I should make this deathmatch-able. Right? What makes a good deathmatch? Anyway, any and all comments about this board are welcome at my e-mail address (please be gentle). No need to be hostile. Constructive critisizm will always make the board better.