Starport is a high-tech level containing new music (the theme from Halloween), floor, ceiling and wall textures as well as a couple of new sounds a...
================================================================ Title : Starport v1.7 Filename : STARPT17.WAD Author : Dave Wilcoxson Email Address : <email removed> Misc. Author Info : I am the author of the Joust PWAD on AOL. Description : Starport is a high-tech level containing new music (the theme from Halloween), floor, ceiling and wall textures as well as a couple of new sounds and sprites. The level itself resembles some type of futuristic starbase. The level contains several large interconnected rooms, such as a shuttlebay, airlock and computer room built around a centralized pool of acid. As a hidden bonus, many of the rooms are interconnected through a series of hidden tunnels and ventilation ducts, which make great hiding places in deathmatch. NOTE: In order to use this WAD, you must unzip the file STARPT17.ZIP into your DOOM2 directory and type INSTALL, you can then move the WAD to any directory you want. Version History : Here's a summary of all versions of Starport; Starport v1.0 1) Made entirely with WadEd (May 1995) 2) A few nearly invisible HOM's. 3) Minor construction errors. Starport v1.5* 1) Began using WinDEU for construction. (July 1995) 2) All construction errors fixed. 3) All HOM's fixed. 4) Minor structural changes. 5) Used BSP for node-building. 6) Keys and difficulty settings added. 7) New sounds, textures, and graphics. 8) Minor physical enhancements. Starport v1.6** 1) More minor structural changes. (September 1995) 2) Used DCK for construction. 3) Minor, but neat physical enhancements. Starport v1.6a 1) MOST textures aligned. (September 1995) 2) WARM used for node & reject building. 3) Fixed ability to become "trapped" in certain areas. Starport v1.7 1) Possibly the final version. (October 1995) 2) New sprites & 1 new floor. 3) Minor structural enhacements. * Starport v1.5 was never uploaded to AOL. ** Starport v1.6 was never uploaded anywhere. Additional Credits to : The authors of the various tools I used to make this WAD. ================================================================ * Play Information * Game : DOOM II Episode and Level # : MAP01 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Implemented New Sounds : Yes New Graphics : Yes New Music : Yes Demos Replaced : None * Construction * Base : New level from scratch. Editor(s) used : Node Builders: BSP v1.2x WARM v1.4 Level Editors: DCK v2.2 WadEd v1.83b WinDEU v5.24 Miscellaneous: WinTex v3.14 and all the tools that come with it. Known Bugs : Hopefully, I've finally wiped them all out :). * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * 1) America Online 2) My FTP Site (latest version): ftp://users.aol.com/davewil/davestuff/doom2/levels 3) Wherever you got it from