Title: Super Mario 8-Bit
Release Date: 05/07/2013
Game: Doom 2
Engine Requirement: Limit-Removing.
Author: Michael Jan Krizik (valkiriforce)
Email Address: <email removed>
Misc Author Info: Old school doomer.
Description: Just an 8-bit Mario map done out of boredom.
Tools used: Doom Builder, XWE
Known Bugs: none
Build time: Few hours.
Other wads by author: MAP13 & MAP30 PC_CP, MAP22 PRCP, Marine's Folly w/Mr. Chris, Doom Core, Reverie, MAP06, MAP11, MAP18, MAP23 & MAP32 of Interception, MAP07, MAP11, MAP31 & MAP32 of TNT2, MAP04 & MAP05 of Oct11.wad, 1NTRU.WAD, MTNGORGE.WAD, ID_GAMER.WAD, and two maps for Back To Saturn X.
Credits: Id Software for Doom II and all that.
Big thanks to: Nintendo.
Single Player: yes
Co-op: starts only
deathmatch: starts only
new gfx: no
new sfx: no
new music: yes
Dehacked/BEX Patch : no
Authors MAY use any of these levels as a base to build additional levels.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.
*Doom II is copyright Id Software
Music from vgmusic.com titled, "Overworld (Techno Remix)" by Geoform 187.
Thanks to Memfis for testing.