Welcome to THE AWFUL MONASTERY. This level is made intentionally for single player. At the beginning I wanted to make a multiplayer game-level but ...

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                         ******** WELCOME ********
                         ********   TO    ********
                         ** THE AWFUL MONASTERY **

                         I hope you'll enjoy it!!!

Title                   : THE AWFUL MONASTERY 
Filename                : redking.wad (for DOOM ][)
Author                  : Gereon P.J. Meuser
                          26 year old student of chemistry. I love playing
                          soccer, computer and my wife and son, of course.

e-mail-address          : <email removed>
Description             : Welcome to THE AWFUL MONASTERY. This level is
                          made intentionally for single player. At the
                          beginning I wanted to make a multiplayer game-level
                          but I have taken so much monsters in this level 
                          (e.g.: 110(!) Cacodemons at the final of the level
                          in UV) and it's size is so big, that, when I added
                          some more monsters, the programme did crash everytime
                          (486 DX2-80 / 8MB). Nevertheless this level gives
                          great fun in multiplayer mode. Deathmatch is possible,
                          of course, but this level might be a little too big
                          for this.
  Recommendation for rookies: Take skill 1! It's hot
                          enough for you! I prefer skill 3. When I tested my
                          wad, I had to save very often and I needed 1 hour to
                          reach the exit.

Troubleshooting         : This level runs stable with MS-DOS 5.0. If you use 
                          MS-DOS 6.0 or higher, don't fall in the lake of
                          poison at the beginning of this level: the programme
                          may crash. Off-load all drivers you don't need for 
                          DOOM ][, too. May be it is useful to increase the 
                          number of buffers, but I don't know this certainly.
                          Save your game-result first when you have killed some
                          Monsters (about 20 in skill 3; about 40 in skill 4),
                          otherwise the programme may crash. 

Additional Credits to   : Ren� K�nig, Dirk Hecking and J�rgen Thiele for 
                          single-player- and Holger H�gens and Ren� K�nig for
                          multiplayer-testing. Credits to the authors of DOOM
                          Construction Kit 2.2 (the very best DOOM-Level-Editor
                          I've ever used!! (I've used only one.)), DeuTex 3.4,
                          WinTex, TED 1.2, MIDI2MUS and to the guys from
                          ID Software, too.

* Play Information *

Episode and Level #     : Map01 (DOOM ][)
Single Player           : YEAH!! Oh Yes! It's a challenge for every experienced
                          DOOMologist!! Try skill 3 and 4!
Cooperative 2-4 Player  : YEAH!! Oh Yes! Skill 4 recommended.
Deathmatch 2-4 Player   : Yes, but not so good. This level is too big for this.
Difficulty Settings     : Yes. For Rookies: Use skill 1!
New Sounds              : Yes, new Death-Cry. Many Thanks for this to
                          Michael Gorsich. I have taken this sound from his
                          wad "The Basement" (TBB_1.wad). Greetings to your 
                          wife Sue, Michael! She seems to be similar patient
                          like my wife Ines. 
New Graphics            : Yes. A few.
New music               : Yes. Taken from DOOM ][ - the "read"-melody. It's
                          great, isn't it!? 
Demos Replaced          : Yes. Demo1 is replaced. If you can't get the yellow
                          skull key - watch the Demo with patience and you will
                          see. Also you'll see how to get the Computer-Map!
Date Finished: November 3, 1995.

* Construction *

Base                    : Very new Map from scratch
Build Time              : Around 160 hours. 30 hours about testing.
Editor(s) used          : DOOM Construktion Kit 2.2, DeuTex 3.4 (graphics),
                          TED 1.2 (ENDOOM), WinTex and MIDI2MUS.
Known Bugs              : None.


* Copyright / Permissions *

You MAY distribute this WAD, provided you include this file, with no modifica-
tions. You may distribute this file in any electronic format (BBS, Diskette,
CD, etc) as long as you include this file intact.

* Where to get this WAD *

FTP sites: ftp.cdrom.com and mirrors


Other levels of mine in the internet (to get at: ftp.cdrom.com and mirrors)

The painful castle of horror - Cooperative and single player recommended
(filename: pacaofho.zip)

Labyrint of reckless thoughts - Deathmatch and single player recommended
(filename: labyrint.zip)


Please send me a feedback to my work - send me an e-mail and tell me what you
think about my levels. Thanks.

Please excuse my horrible english, but I hate this language. All people in
world should better speak LATIN!!!!!!!!!!!!!!!!!!!!!!!...................!



Thank you for reading this TXT-File, finally writing this was work, too.


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