TOWER OF DEATH v1.2
This level(WSTOWER.WAD) was very well designed, but had an outstanding number of problems. To start with, texture alignment was a major problem. I ...
Title :TOWER OF DEATH v1.2 Filename :WSTOWR12.WAD Author :Walter D. Sanz Misc. Editing by Andy R. Olivera Email Address :Walter D. Sanz: <email removed> Andy R. Olivera: <email removed> Description: This level(WSTOWER.WAD) was very well designed, but had an outstanding number of problems. To start with, texture alignment was a major problem. I didn't see one aligned texture. I have aligned most of them. Also, there were many unnecessary sectors, which made the file very large(500K) and slow. I have deleted all such sectors, and, in the process, reduced the file size to 416K. A total of more then 100 sectors were deleted. Speed has also been increased, because of fewer sectors, fewer nodes, and a better reject map. I have made the level much more difficult. There are now a total of 806 monsters, so if you try to save, it will crash. On UV, if you kill all monsters, it takes about 50 minutes. This level is not a sequel to WSTOWER.WAD. It is a revision. VERSION 1.2 Credits : ID Software Ben Morris for DCK Walter D. Sanz for WSTOWER.WAD ================================================================ * Play Information * Episode and Level # : E1M1 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Yes New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : WSTOWER.WAD, Again, this is only a revision. Editor(s) used : DCK v3.61, WARM v1.6 Known Bugs : Attempting to save will crash your system. * Copyright / Permissions * Authors may not use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact.