Teleport Mania I
Deathmatch only WAD (no monsters) with LOTS of teleporters to spice things up. Kind of a wolfenstein flavor in some rooms. All weapons present and ...
Teleport Mania I
======================================================================= Title : Teleport Mania I Filename : TPMANIA1.WAD Author : Phillip Watts Email Address : <email removed> Misc. Author Info : Music Composition major at U of Arkansas Description : Deathmatch only WAD (no monsters) with LOTS of teleporters to spice things up. Kind of a wolfenstein flavor in some rooms. All weapons present and an ammo room for reloading. >Keep moving when you use the teleporters!< Additional Credits to : Dck2.0, Jonathan Gray (buttnut) and the other Buttnutts (Brad & Brian). ======================================================================= ======================================================================== * Play Information * Episode and Level # : MAP01 Single Player : No (well maybe but zzzzzzz) Cooperative 2-4 Player : See above Deathmatch 2-4 Player : Yes!!!! Difficulty Settings : N/A New Graphics : None New Sounds : None New Music : None -maybe in the future! Demos Replaced : None * Additional Files You May Want * : Dark Forces (!) Football Pro '95 etc. * Construction * Base : MAP01 - New level from scratch Editor(s) used : Dck 2.0, BSP 1.1 Known Bugs : Roach, Beattle, Mosquitoe, none of which are included. If others are found...EMAIL AT ONCE! * Copyright / Permissions * Authors may use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. If you put it on CD you must give me a free copy :-) * Where to get this WAD * ftp.cdrom.com * How to use this WAD and the new textures * 1. unzip and move to doom2 directory 2. type : doom2 -file tpmania1.wad 3. call me in the morning. PS sorry about being a smartass here and there. Also please E-mail about tips or suggestions in level designing. I think this wad is very fun with 2 player deathmatch. Feel free to modify it in anyway but give me a little credit or something.