Really big, really detailed level for Doom 2. The Axix is a tech base built by UAC for research and development. Unfortunately, it seems that some ...
=========================================================================== Archive Maintainer : Update to : Advanced engine needed : Anything other than normal Doom 2 (Boom recommended) I'm guessing the level is so detailed that vanilla Doom2 can't handle it. Primary purpose : Single player =========================================================================== Title : The Axix Filename : axix.wad Release date : April 2001 Author : Vedert Email Address : <email removed> Other Files By Author : none, yet.... Misc. Author Info : avid doom fan Description : Really big, really detailed level for Doom 2. The Axix is a tech base built by UAC for research and development. Unfortunately, it seems that some teleporter tests screwed up and now a portal is opened to some demonic temple. Your job? Clear the Axix of all demons, and find your way to the Temple. Once there, find a way to close the portal. Simple. Just try not to die.... Additional Credits to : ID Software (do I really need to say why?) Chaos:GrimReaper for playtesting The ongoing Doom community for keeping me interested in Doom =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : Any enhanced Doom port * Play Information * Game : DOOM2 Map # : Map01 Single Player : Designed for it Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : No Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : About 3 months Editor(s) used : DCK 3.62, compiled with BSP 2.3 Known Bugs : None May Not Run With... : Regular Doom 2 * Tips and notes * As said before, this level will not run with regular (vanilla) Doom 2. Although it has no boom-specific features, I highly recommend Boom to use playing it. You COULD use ZDoom or other engine, but this level is designed keeping in mind the restrictions of vanilla Doom, like no jumping or looking up or down. As far as gameplay goes, this level is designed to be played in Ultra-Violence. But, it has all difficultys implemented. It's just that I spent hours balancing everything perfectly for an engaging exerience in Ultra. Be prepared. Here are some tips for playing the level: 1. You are given a chainsaw early on. Use it whenever you can to conserve ammo. 2. SAVE OFTEN. There's plenty of nasty traps which can kill you rather quickly. 3. There's a boss fight at the end. Just thought you'd like to know. * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse, as long as my permission is obtained. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this file* The Usual: ftp://ftp.cdrom.com/pub/idgames/ and mirrors Web sites: FTP sites: