The Big Open
Thought I'd stretch the DOOM engine a bit. This level is wide open, with six main areas. Its the biggest PWAD I've made or ever seen. That is, big ...
================================================================ Title : The Big Open Filename : BIGOPEN.WAD Author : Mark Riel Email Address : <email removed> Misc. Author Info : Just Another Doom Enthusiast. Description : Thought I'd stretch the DOOM engine a bit. This level is wide open, with six main areas. Its the biggest PWAD I've made or ever seen. That is, big in area, not sectors and such. It did hang the game for unknown reasons, so maybe there is a size limit. Its too big for a good deathmatch unfortunatly, though the starts are there. I like the sense of moving to a distinct -new- area. DOOM has little continuity...one area, hit a switch, poof, new area. I would prefer a future with a wide open map...quake? You only get a sense of that here. Additional Credits to : Creators of DEU, BSP, RMB (reject builder). And, of course, id Software. And thanks to E.R. for playtesting & ideas. ================================================================ * Play Information * Episode and Level # : MAP01 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Yes, HMP and UV. New Sounds : No New Graphics : No New Music : No Demos Replaced : 1 (bigopen.lmp included- v1.9) * Construction * Base : New level from scratch. Editor(s) used : Deu2,RMB Known Bugs : Some single column glitches. BSP seems to create these when there are a lot of curves. * Copyright / Permissions * Authors MAY NOT use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * FTP sites: ftp.cdrom.com? BBS numbers: Other: