"The Cinema of Death" v2.0

"The Cinema of Death" v2.0

This massive project is a result of two years worth of work and was my first computer game project. It serves no purpose, except to show myself what I could ...

Filenames
cinema.wad
Size
543.09 KB
MD5
4c5c1e148a5927269e1f54cf50dfad65
SHA-1
5d8c4bb947ffe68434c3c9197168fce64eca89cf
SHA-256
92767d1dbf619759e280b55579655cdaf360b91f1bfcae8d744ce00f648af2c5
WAD Type
PWAD
IWAD
Doom
Engines
Doom
Lumps
11
Maps
E1M1

Incorrect? Suggest a correction.

Read Me

================================================================
Title                   : 	"The Cinema of Death" v2.0

Filename                : 	CINEMA.WAD

Author                  : 	Jonathan "W_Wallace" Daughtrey

Email Address           : 	[email protected] 

Misc. Author Info       : 	ICQ UIN: 196952
			  	Home Page: http://www.beldar.com/~jld/
			  	The Chop Shop: http://www.planetquake.com/chopshop/
			  	Clan Wallace: http://www.planetquake.com/chopshop/clanwallace/

Description             : 	This massive project is a result of two years worth of work 
 				and was my first computer game project. It serves no purpose,
			  	except to show myself what I could do if I tried. If you need 
				help beating the level, check out Cinema Doom's homepage here: 				http://www.beldar.com/~jld/cinema/index.html
                           
Additional Credits to   : 	The original members of idsoftware who created this great game 
				and finally released the source code, the creators of Doom Legacy, 
				all the creators of the great Doom Editing programs I used, and all 				the creators of the stuff I ripped!                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           
                          
================================================================

* Play Information *

Episode and Level #     : 	E1M1 
Single Player           : 	Yes
Cooperative 2-4 Player  : 	Yes, although not tested.             
Deathmatch 2-4 Player   : 	Maybe. (This level's size and numerous hiding places would probably
                          	be great fraggin fun without all those damn monsters, that is if it 				works!)
Difficulty Settings     : 	Not Implemented      
New Sounds              : 	Yes
New Graphics            : 	Yes
Demos Replaced          : 	None

* Construction *

Base                    : 	New level from scratch and my first one at that!

Build Time              : 	Years of hard work and difficulty but in the
                          	end it was well worth it.

Editor(s) used          : 	EdMap v1.31 and EdMap v1.40, DCK v2.x through v3.62,
                          	DEHACKED v3.0a, Wintex v3.4 through Wintex v4.3, 
                          	DeuSF v3.8, Mus2Midi v1.0, Midi2Mus v2.04, 
                          	TED v1.2, NewWadTool v1.3. 
                          
Hardware used           : 	Gateway 2000 P5-100 with a 15-inch Vivitron                                                                          
                          	Monitor, 64-Bit STB Powergraph video card, 
                          	Sound Blaster 16 PnP Sound Card, a Magnavox 
				Radio\Casstte Recorder, the scanning was 
                          	done with a 16.8 million hand-held Mustek\Twain 
                          	compliant scanner, and a Gateway Telepath 28.8 
                          	Modem for surfing the Net.

Known Bugs              : 	Hopefully all serious bugs are non-existant, but I
				can't make any promises.  Please inform me of any 
				serious errors.
                          
System Requirements     : 	At least a Pentium, 16 megabytes of ram, Windows 95, 
				and a decent video and sound card.  You will also need
				the latest version of Doom Legacy, available at 					                    				http://www.frag.com/doomlegacy/.
                          
Installation            : 	After you have unziped this file into your Doom 
                          	directory, simply double-click the Cinema.bat file 
				in Windows.

Conclusion              : 	Just another large Doom project. There is no storyline 				   			  	or plot, just a large collection of many of my ideas. 
			     	If you need help beating this level, read the Description 
				above.
                    
* Copyright / Permissions *

I don't give a rat's ass about what you do with anything here, as long 
as you don't take this thing and redo any of it without consulting me first.

You MAY distribute this WAD and the others, provided you include 
this file, with no modifications.  You may distribute this file 
in any electronic format (BBS, Diskette, CD, etc) as long as you 
include this file intact.   

All names in this template that are either copyrighted, trademarks,
or are restricted are trademarks of their respected companies and nor 
do they endorse this project in any way.  I am no way responsible for 
any computer, mental, or physical problems caused to you or others that 
uses any of these files.  

* Where to get this WAD *

FTP sites: ftp://ftp.cdrom.com/pub/idgames/themes/starwars/cinema.zip and all mirrors!

BBS numbers: Does anyone still use these?

Other: There are no other ways to get this, well at least that I'm aware of!

Maps

E1M1

E1M1

Deathmatch Spawns
39
Co-op Spawns
4

Lumps

Name
SHA1
MD5
Size
E1M1
294e818d680ba075f81ed1b340081ee5267e37d5
bd932385f8b689b310bb60be31515e50
144 bytes
THINGS
87ad4e6df0b490ae3e6b7dea90c2130a7561e34a
6eb2b7ee6f59ad2b11e7f9784fb479c0
17.91 KB
LINEDEFS
5905481b5bef7a2b923a13eee31b7540f1d179ea
be0a252cd3605dfeb30bfb12483634b2
51.32 KB
SIDEDEFS
cf5ae3712908192ff42b9825e600d3df62de0eff
3b606dfc174f03a6347af1198fdf7bfa
187.29 KB
VERTEXES
66ccabfb0feb9ab4c53e83a55d5d51a03b359308
7f7bd367cf7bbce7e0da100587cb98d8
15.39 KB
SEGS
2665514952469ee19f2794471837ad7f342872fa
516335eaa0bf3e1245833fcab53635de
84.93 KB
SSECTORS
5867aa24f5839ffc26989e5d05176cd87ad6288f
0722aee94e973ff8f3d6452ec317d465
9.50 KB
NODES
698f85c070e73c9480240952e0d69be0cb4f1e62
69c6e21a1f0759d4ef8c56353455172d
66.47 KB
SECTORS
36aafd1beff1f82a9095cb539d833879b33e5842
8d06fccd59ac099499f6cac0154d7e79
17.44 KB
REJECT
62d723707ecb063f8adf79b7a7ab3455a153d547
b1beaf810a6fd6a34b3722a661002400
57.61 KB
BLOCKMAP
5b3549d8c99cb1eae7b17b2548641cd1144784e8
b0a9a7725b8c7cf58907168f80733f4f
34.89 KB