The Corrupt Pit of Hell
My very first attempt at mapping back in December. I'm more of a modder but I found the calling of mapping to be a tough offer to pass up. So I did...
=========================================================================== Archive Maintainer : none Update to : none Advanced engine needed : SkullTag 0.97 series Primary purpose : Deathmatch =========================================================================== Title : The Corrupt Pit of Hell Filename : hpitfinl.wad Release date : December 14, 2006 Author : Steve "Vermilion" Thiesmeyer Email Address : <email removed> Other Files By Author : d64snds.wad, Vermilion's Mod Misc. Author Info : I first started playing doom when I was 6 years old (1997). I remember because my dad bought the "Depths of Doom Trilogy" when the first day of 1st grade started. I never played vanilla doom before, I played doom95 first. I found out about source ports and wad editors on new years eve 2005. Description : My very first attempt at mapping back in December. I'm more of a modder but I found the calling of mapping to be a tough offer to pass up. So I did. Hell has broken through the ground at a small alien colony on Titan. The maintenance crew, unaware at what created the pit, constructed a crude bridge across the pit hell created. Demons have risen from the deep ass hole hell created and killed everyone. A group of juvenile doom players found the area to be a kick ass deathmatch spot. And so it was... Additional Credits to : My friends for helping me test the map. They also taught me how to map. =========================================================================== * What is included * New levels : Yes Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : Map07 Single Player : No Cooperative 2-4 Player : No Deathmatch 2-4 Player : Designed for Other game styles : Team DM and skulltag gameplays. Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : 1 month Editor(s) used : Doom Builer, XWE, and WhackEd2 Known Bugs : Plucked out all the obvious ones but a few minor ones may remain. May Not Run With... : Anything other than ZDoom based ports. * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors