The DANDY Deathmatch series NO.3
The third of the DANDY Deathmatch series. Don't ask me how many are going to be in it... I am not sure!! 5-10 my guess. Anyway when I have finished...
The DANDY Deathmatch series NO.3
16-09-95 ================================================================ Title : The DANDY Deathmatch series NO.3 Filename : DANDY03.WAD Author : Lachlan Stewart --==°±² SÀîŸ ²±°==-- Email Address : <email removed> or 3:640/531 or the FIDOnet DOOM echo. Misc. Author Info : He he he, don't worry 'bout the name of this level. I am just warped and like to use weird poofy names :) Description : The third of the DANDY Deathmatch series. Don't ask me how many are going to be in it... I am not sure!! 5-10 my guess. Anyway when I have finished the series I will compile all of them into one WAD called DANDY!.WAD so be on the look out for 0DANDY!.ZIP --==================================-- This level (and series) is designed for nothing more than DEATHMATCH, and this one for particularly fast DM. NO ARMOUR or HEALTH bonuses. Don't complain until you play, this makes for a much faster, furious, closer and alround more fun DM. Once your down your down there isn't anything you can do about it, and this calls for different tatics. ENJOY IT!!! Sorry 'bout the lack of plot!!! :) Dandy 03: This level is well, brownish using alot of BRICK9 a lot like DANDY02 texture wise... nice layout. COOL!! Dandy 03 originally was going to be like an underground arena... using stone2 *?* and METAL2... However, ideas began to run short and after many weeks of nothing the entire level was stopped (might turn into DANDY04 :) )... the level that you now have on your HHD was nearly completed in ONE (1) DAY! WEAPONS/AMMO: Shotgun + some shells Chaingun + some clips S Shotgun + some shells Rocket + and a couple Plasma + NO cells BFG 9000 + NO cells Additional Credits to : id Software --- no really! :) Everybody else asscoiated with DOOM --- GOOD level authors and people that make GOOD editors and graphics/sound patches. NO Credit TO : Any STUPID A*HOLES that make SH*T WADS or these FIRST-A-F*CKING-ATTEMPTS that we have too wade through on the NET or BBSs. Why do you upload them??? It just means that we have to look through TONNES of pathetic WADs in order to find maybe one or two that are good. Do you get my point? PLEASE do not upload first attempts. The situation on many BBSs is totally F*CKING ridiculous, and this is not to mention the NET. What's more you attach your name and EMAIL address to it. Really, I would be embarresed. Think about it next time you go to upload your first or second attempt. Believe me, I DID NOT put mine on. It takes quite some time to get good at making DOOM levels. If they don't look and play good... forget it. : Cheap pricks that make a series of DOOM levels and just copy the previous text file and edit it slightly :P Now who would do that ? <G> ================================================================ * Play Information * Episode and Level # : MAP03 Single Player : Yes(not really) Cooperative 2-4 Player : Yes (not really) Deathmatch 2-4 Player : Yes (most definitely) Difficulty Settings : Not implemented New Sounds : No New Graphics : No New Music : Yes(from DOOM E2M2) Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : DCK 2.2 - Buggy :( think I have found quite a stable enviroment for it now... : NWT 1.3 : WARM 1.1 (WARM pissed me off once to many times ;) OK I know now (well sort of) why WARM is screwing up my textures. After reading a fantastic article in Dr. Dobbs about BSP trees (I recommend this for anyone who wants to know about how BSP works) I realised that it is having problems when it splits the walls/lines around a EXITSIGN or small sector. Here it is not keeping the textures alligned when it splits the larger wall (whilst building the tree). There ain't nothing I can do about it. All I did was replace the second side of the EXITDOOR with METAL because then the texture screw up could not be noticed. You can still see it on the BRICK9 wall however. Shame, otherwise it would be an EXCELENT node builder. Known Bugs : Nope! Tell me if you find any... * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * FTP sites: ftp.cdrom.com - and more hopefully! BBS numbers: A.T BBS - +61 (0)70 914600 after 7pm EST (the home of SLEF!!!) --- BBS name change soon... Far Nortern News BBS - +61 (Australia) (0)70 331553 Tweed Valley BBS - +61 (0)66 763511 PS: Check for DANDY01 and DANDY02... don't know about DANDY04 though! :P CYAs
16-09-95 ================================================================ Title : The DANDY Deathmatch series NO.3 Filename : DANDY03.WAD Author : Lachlan Stewart --==