The Detailed Cliche
WARNING: THIS MAP IS A SEMI-JOKEWAD IT HAS NO GAMEPLAY VALUE AT ALL This is my first released map, however iv known how to map for a while now. I c...
=========================================================================== Primary purpose : Single play =========================================================================== Title : The Detailed Cliche Filename : detailc1.wad Release date : July 11th 2008 Author : X'tyfe Email Address : <email removed> Description : WARNING: THIS MAP IS A SEMI-JOKEWAD IT HAS NO GAMEPLAY VALUE AT ALL This is my first released map, however iv known how to map for a while now. I could never finish a map properly, id spend so much time then id end up deleting it. I wanted to try to make something on a smaller scale. Not a 1024 map, but something unique. I thought "what is the most common thing a newbie mapper does in there first map" a Large Square map with 100 BFGs 100 Invuls and 100 Cyberdemons with a few SS guys thrown in... I figured that i could do the very same, yet actually put some effort into making the map look half decent. So the map was born, i used textures and sprites from a Blood themed project i was planning to do, but never got off the ground. I also used music from the pack of unused doom music tracks that John Romero released some time ago and a new sky from somewhere i cant remember. Again, this does not offer any kind of gameplay value, but maybe someone will get a laugh out of though. Additional Credits to : The people who made the Blood TC, who let me reuse what they converted to doom. =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : Player starts only Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : 3-4 days on and off Editor(s) used : Doombuilder, XWE * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors