DeathMatch Level, lots of traps, and a few hidden rooms

Names
The End Complete
Filenames
theend4.wad
Size
43 KB
MD5
a4a76f19133d4dd86c46906a90149605
SHA-1
47f5e22313e6f4f93ee4468bdcaa46baa05e088e
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
11
Maps
1
 
MAP01
================================================================
Title                   : The End Complete
Filename                : theend.wad
File Size               : 44,028 Bytes
Author(s)               : psychoskylark, Sabotage
Email Address           : <email removed>
Misc. Author Info       : Our first patch wad, 31 hours in the making

Description             : DeathMatch Level, lots of traps, and a few hidden
  rooms
Additional Credits to   : Dark Vengeance, for listening to us night after
  night, even when he had school
================================================================

* Play Information *

Map#                    : Map 01
Single Player           : No
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Not implemented
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : WADED v. 1.47
Known Bugs              : One bug in the cloud room, cant find what's causing
  it, but its not that hard to avoid

* Copyright / Permissions *

Authors MAY use this level as a base for other levels

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.

* Where to get this WAD *

Abyssimal Dissimulation BBS Systems (713-427-9508)
DWANGO BBS (?)
Will have an FTP site for our works soon..

* Misc Notes *

This is our first working PWAD, it was planned to go into the SlayTanic:TFD
1.25 DOOM 2 add on, but, well, we decided that this should come out first.. 
It was my idea(psychoskylark) to add the fire/blood room, and the pit, and
Sabotage was responsible for most of the layout, and the secret rooms..
This is my first time working with stairs, so, if a few are uneven, don't
bitch, nobody paid us for this.. Although, the stairs were pretty decent..
We tried to add in most of the things that make a good level in doom, and
I think we pretty much acheived that, plus you get my psychotic, "let's not
play unless i get to die", attitude with it.. This level is recommended for
three to four deathmatch spots.. there are a few traps that it's impossible
to get out of in this level, so dont bother with godmode if you are playing
alone.. This level isnt all that hot when it comes to single player either, 
it pretty simple really..

psy out..

MAP01

DM Spawns
17
Co-op Spawns
4
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