Title : The Facility. Filename : facility.wad Author : John Cartwright Email Address : [redacted] Misc. Author Info : Superb demoer and mapper. Engine : Prboom 2.4+, Zdoom. Description : Requires Doom2 This wad is a huge nukage base. you must clean it out, kill the monsters, you know the rest... Miscellaneous: I have made this map for Boom/Prboom and it uses the passthrough feature of Boom and I wanted to make a map that people would like to play. I am making this map to be a tech level that contains Archviles as an experiment in gameplay. As there are not many powerful monsters in this map, but the Archviles are the ones to pose the main threat to the player. I have updated this map with more ammunition, and fixed texture alignments. This map is very playable now. There is an area near the start that opens up with new ammo as the player progresses into the map. Additional Credits ================== iD Software :DOOM is really rather good! The Yadex Author :Yadex is very good. Warm :The best nodesbuilder. ================================================================ * Play Information * Episode and Level # : MAP01. Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : No Difficulty Settings : Yes New Sounds : No REJECT resource : Yes. New Graphics : Nukage and fwater flats. And a couple of floor textures. Some textures from my tex.wad and some new ones. I wanted to make a cool looking map with some great new textures. New Music : Yes, from GBA Doom. Demos Replaced : No * Construction * Base : New level from scratch. Build time : A Week so far.. Level Editors used: Yadex 1.70. Wad Editor: wadcat, makwad, wadext, wadgc, From Xwadtools. BSP editors used: warm.