The Hells Grammar School Project
*Story* You tried completing Doom II, but you failed miserably, so the marine corps sent you to a mysterious place called: The Hells Grammar School...
=========================================================================== Advanced engine needed : GZDOOM Primary purpose : Single play =========================================================================== Title : The Hells Grammar School Project Filename : gzthgs.wad Release date : 29/8/08 Author : Joshy "ghost" Sealy Email Address : <email removed> Misc. Author Info : Contributed 2 maps to NewDoom Community Project 2 (NDCP2). Description : *Story* You tried completing Doom II, but you failed miserably, so the marine corps sent you to a mysterious place called: The Hells Grammar School. It is a place where doomers become legends. Complete this game and you are officially a true doomer. Attempt to go through a day of school at the Hells Grammar School. You will be going through 4 periods: English, Information Technology, Maths and Sport. Play at your own risk... A Joke-Wad I've made. It's not the typical woo-hoo crappy jokewad, call it a semi-jokewad if you will. This Joke-WAD is basically an experiment of me using GZDOOM. It uses several features, mainly ACS scripting. The gameplay is the WAD's top priority, not the looks. Enjoy! Additional Credits to : ID Software, Koji Kondo for his Zelda: Ocarina of time music (I adore you maestro), Randy Heit and Graf Zahl (ZDOOM+GZDOOM), and ZDOOM Wiki. Monsters all from the beastiary on www.realm667.com (credits to Tormentor667, and Eriance). Makers of Rise of the Triad's music. Apologies if I am missing anyone. NOTE: The green ties on the imps is completely my own work. =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : plutonia.wad (IWAD) * Play Information * Game : Plutonia Map # : 1 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 4 Months Editor(s) used : Doombuilder, SlumpEd, WADmangle, Paintshop Pro Known Bugs : None so far May Not Run With... : other ports than GZDOOM or SKULLTAG * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You may NOT distribute this file in any format.