The Mountain Base

A large tech base built on top of a dusty mountain. Simple, but it's my first real map and I just came up with it as I went. In the end, I think it...

The Mountain Base
275.62 KB
WAD Type
Archive Maintainer      : 
Update to               : 
Advanced engine needed  : ZDoom
Primary purpose         : Single+Coop play
Title                   : The Mountain Base
Filename                : mntnbase.wad
Release date            : December 14th, 2010
Author                  : Sterling Rathbun
Email Address           : <email removed>
Other Files By Author   : 
Misc. Author Info       : Surprise! I'm 14 and I know how to spell.

Description             : A large tech base built on top of a dusty
  mountain. Simple, but it's my first real map and
  I just came up with it as I went. In the end, I
  think it turned out pretty good.

  IMPORTANT NOTE: The player is not supposed to
  jump when playing this level. Doing so allows
  you to pass over objects that are supposed to
  impede the player's progress until they are
  lowered to a level the player can walk over.
  When in doubt, just remember that this is a
  Vanilla DOOM II style map. Modern source-port
  trickery is generally not allowed. ;)

Additional Credits to   : My older brother Sheridan, who helped with the
  testing and the fixing and the prodding which was
  annoying after a while...
* What is included *

New levels              : One new level
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None

* Play Information *

Game                    : DOOM2
Map #                   : MAP09
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Player starts only
Other game styles       : 
Difficulty Settings     : Yes

* Construction *

Base                    : New from scratch
Build Time              : Hurm. Lemme guess about 9 months.
Editor(s) used          : Doom Builder 1 for the first half, DB 2 for the last half
Known Bugs              : The switches in the boss room can be used before their
  lifts raise the player up, but I figure the puzzle is
  complex enough that the player will choose to defeat
  the boss before trying to solve it.
May Not Run With        : Anything besides ZDoom
Tested With             : ZDoom for Windows v2.5.0

* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: and mirrors
Web sites:
FTP sites:


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