A compilation of various maps made for different occasions during the last years, but never released officialy. Maps also had some slightly changes...

The art of recycling gifts
1.53 MB
WAD Type
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06
Advanced engine needed  : Boom
Primary purpose         : single\coop play
Title                   : The art of recycling gifts
Filename                : dai-boms.wad
Release date            : 
Author                  : Walter "Daimon" Confalonieri
Email Address           : <email removed>
Other Files By Author   : A lot, some good, some bad

Misc. Author Info       : I love spamming stupid videos on forums.
  I build doom maps just for fun...

Description             : A compilation of various maps made for different
  occasions during the last years, but never
  released officialy.

  Maps also had some slightly changes from the original

  Here's a short summary of the maps in this wad:

  MAP01: a 2 hour speedmap i've made in the summer
  of 2014, originally was a idea to make an episode
  of those maps, but in the end get into this thing.
  Works with vanilla doom 2 too.

  MAP02: a short doom episode 1 map style for the
  ryziak birthday the last year

  MAP03: A loopy map i've made for the Doom II contest
  for the site battleofthebits.org.
  Works with some crazy sky bug in vanilla...

  MAP04: Another birthday map for mr ryziak,made in 2013.
  Another time, vanilla compatible map.

  MAP05: This is a frankestein creation between two maps.
  One is a 1 hour speedmap i made for the /vr/ community
  on 4chan (the begining of the map), the second part is
  a map i made for the BotB contest, unluckily trashed
  because it wasn't worked on vanilla doom2.exe, so here
  gets a new life!

  MAP06: A map i made for Katamori birthday on 2013.

Additional Credits to   : ID, for the fancy game!
                          My family
  Internet for pictures
  Nick Baker for mortiser texture pack
  Team TNT for TNT: Evilution
  plums for plums' skystravaganza
  Doomkid for the Smashing Pumpkins MIDI i used for
  MAP01, and the other authors of the midi i've used
* What is included *

New levels              : MAP01-MAP06
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : MAPINFO
Other files required    : None

* Play Information *

Game                    : DOOM2
Map #                   : 1-6
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : No
Other game styles       : No
Difficulty Settings     : Yes

* Construction *

Base                    : new from scratch
Build Time              : From 2 hours to some days (MAP03) in building,
  2 months on and off for compiling this
Editor(s) used          : Doom Builder 2
Known Bugs              : a HOM in MAP03 with vanilla doom2.exe
May Not Run With...     : scissors
Tested Whit: chocorenderlimits, prboom 2.5.0. prboom+
  Zandronum 1.1

* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
NO modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.

* Where to get the file that this text file describes *

If you have the file, you've got the WAD

harbour (MAP01)

DM Spawns
Co-op Spawns

comm center (MAP02)

DM Spawns
Co-op Spawns

return to skyhole castle (MAP03)

DM Spawns
Co-op Spawns

canyon blast (MAP04)

DM Spawns
Co-op Spawns

faces of LSDeath (MAP05)

DM Spawns
Co-op Spawns

dirigible (MAP06)

DM Spawns
Co-op Spawns
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