Turrents CTF

Turrents CTF

This is my first CTF map. It's kind of an experimental idea:

Filenames
turretc.wad
Size
408.86 KB
MD5
f675b0311518e8e37587a9e70a0d8103
SHA-1
12c592a1de44ba7e94effd8d4756e86545c260c2
SHA-256
31dffe625f923c4424a177ad3e4bd4fc19a4c9b0edd107cdddd8d08fa30ed5fd
WAD Type
PWAD
IWAD
Doom II
Engines
ZDaemon, ZDoom
Lumps
27
Maps
MAP01

Incorrect? Suggest a correction.

Read Me

===========================================================================
Advanced engine needed  : (ZDaemon)
Primary purpose         : Capture The Flag
===========================================================================
Title                   : Turrents CTF
Filename                : turrentsctf.wad
Release date            : July 2005
Author                  : Jules "julz_D" Spindler
Email Address           : [email protected]
Other Files By Author   : storaged.wad, zmap01a.wad, jdit.wad, jditxe.wad,
			  bfgblast.wad, maghq.wad
Misc. Author Info       : 

Description             : This is my first CTF map.  It's kind of an experimental
			  idea:

			  You have 2 teams and 2 sets of turrents.  Each team
			  has their own set of turrents here.  Using the turrents
			  wisely is a good idea on this map.  This map as a strong
			  emphasis on defense.  Try not to hit your own team-mates
			  with the turrents, as team damage does apply to them.

Additional Credits To:	ID Software
			Codeimp - maker of Doombuilder
			Zdaemon/Zdoom authors and admin

===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : Yes (Various Zdoom/Daemon stuff)
Other files required    : No


* Play Information *

Game                    : DOOM2 (Zdoom/Zdaemon)
Map #                   : MAP01
Single Player           : Player starts ONLY
Cooperative 2-4 Player  : STARTS ONLY
Deathmatch 2-4 Player   : YES
Capture The Flag	: YES
Other game styles       : TEAM DM
Difficulty Settings     : YES


* Construction *

Base                    : New from scratch
Build Time              : About a week
Editor(s) used          : Doom Builder
			  XWE
			  Wintex
			  Paint Shop Pro 7/8
			  20/20
			  Notepad

Known Bugs              :  None
 
May Not Run With...     :  Any ports other than Zdeamon

Some Playing Tips:	: 


* Copyright / Permissions *

Authors (may NOT) use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
My Website: http://justdoomit.250free.com/

Maps

MAP01

MAP01

Deathmatch Spawns
8
Co-op Spawns
8

Lumps

Name
SHA1
MD5
Size
MAP01
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes
THINGS
10ade0e3e9ac5c013dbf3624876e2f9d25ecbd7a
c0ca3da506dfdc1083c7db5073d5fc93
3.69 KB
LINEDEFS
2b2a093e0c4077f159368a85aa7a5c5c73d8cc57
6bbd0197e21c3cc13b441442cbd1fafd
26.97 KB
SIDEDEFS
65c4976c28b384bd7ffd60ee171d078a248ad7e9
8068d0fad87eb1f4b11a0970e4f53aa3
94.34 KB
VERTEXES
5c99ef594bee54b7364aecfcc69dc4f54556ff77
51b7069ff2c2ad0083c156bc8727a650
8.30 KB
SEGS
5a61bdab31e446b72dd414d59efb90bd429f6500
d589fc576c332064fe10fc7fe3b05520
52.15 KB
SSECTORS
ae6cdcb06d04d3f3bdecc1842e8c3b71106738fb
a660d801350b0f92c4d63d9b191413bb
5.41 KB
NODES
7ab6d65eb3fdfec399db4d6462611aa0f8b009d9
427d6a08588facd64dc73bad2d6d3f3d
37.82 KB
SECTORS
420432db3bac7f4a726472ecfc6590b0568e8f3d
a2e49933279edabc018c628234bd8db8
9.01 KB
REJECT
25dd50c1fdfdf5240391872e97e7a531b81888e3
2326c8e7e1ba53e5809cecfa17a16ca7
15.38 KB
BLOCKMAP
0baa7dbaa32029311013e314e321ee0447b96110
b63f2b13636cf751f0308ddf753a2764
9.80 KB
BEHAVIOR
f23ee752c46a706a66cba0c8ad3219f87fb6c7af
3ff1be0e77c6f0ad5abddf2a4412cc62
692 bytes
SCRIPTS
f34c063d62bb28b8d75801148a12208301847a63
69f16aa61b02c4028dcf3ff2ea631e26
3.25 KB
PP_START
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes
BFLAG1_1
cf3d322275f38a452296950fb6f09000113ac5d7
51e95662b17b0af23ab5604dcac5e966
2.90 KB
RSKY1
4695a53ac406593d2d0e38d079afc09fd7d88feb
71dff6776a2397d63f61784d507bd9be
52.26 KB
BWALL2_1
8ea2dc9a1841fe493c6fa61effaf8eba4ce963da
9bcf25d4e6e5fe303a6f8ac3194fee6a
17.13 KB
RFLAG1_1
835d383bc336d17aa0079a66d0943ef3cbf30383
34af870d61b4aaea6b31d850b12d7d2a
2.90 KB
RWALL2_1
084eed5beb236a76bad6586ccae9954944796460
e42579f9ceab5db66b5f92daf47ece06
17.13 KB
DRPSM_BL
2a800cc17a09cf08198465361982bd81cdb1461b
7fcc2d82917a8b7cf2a21f0e8926910c
1.90 KB
DRPSM_RD
99a8d0365287a0af65219df7135efb791d190bd1
af02ba078e4f5687ff2cade735290854
1.90 KB
PP_END
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes
TEXTURE1
a192e68833aff838647fe8950ebd4f5bc1cdd7b1
ef153b3ec717c679ec67c193b68fc80e
21.00 KB
PNAMES
6400b16f88aa3fe04063be380518d50d6eeb35d0
9591edf8e72136812d61ddd699e27db0
3.71 KB
FF_START
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes
AMETAL
7d048ec14f512a326aac3fc91bc4b8eb7a10ff9a
820e24b8f3f1a5341fc17c1f1eafd382
4.00 KB
FF_END
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes