Tutorial: Lifts

Tutorial: Lifts

I made this as a tutorial for those whom want to learn about the floor lifts with texture and special changes. I am making a megawad and it requires this. Sa...

Filenames
lifts.wad
Size
10.38 KB
MD5
2f2287f1012e80925580088ef9bd8dfa
SHA-1
852f8b96a9281592315c6d8f4387280d404265c9
SHA-256
41a88cc8c4fd5192845e0eaf2ce377c215d43a7df668bd58bf51807efc52be26
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom
Lumps
18
Maps
MAP37

Incorrect? Suggest a correction.

Read Me

===========================================================================
Primary purpose         : Single + coop play
===========================================================================
Title                   : Tutorial: Lifts
Filename                : lifts
Release date            : 02/10/17
Author                  : JagDogger2525
Email Address           : [email protected]
Other Files By Author   : Tutorial: 3D Floor & Planes (3dplane.zip);
                          Tutorial: Music Change (muschnge.zip); Tutorial:
                          9-Level Spiral (3D Stairs) (9lvlspi.zip); Hell's
                          Train Station (HTS.zip); Train Station: Episode 1
                          (TSE1.zip); DeathMatch of the Ages (shroud.zip);
                          Three-in-One DeathMatch for Everyone
                          (tripledm.zip); Lava Pit DeathMatch (lavapit.zip)

Description             : I made this as a tutorial for those whom want to
                          learn about the floor lifts with texture and
                          special changes.
                          
                          I am making a megawad and it requires this.
                          
                          Same as the previous 3 - Doom in Hexen Format

===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 37
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from Scratch
Build Time              : 10 Minutes
Editor(s) used          : GZDoom Builder 2.3.0.2787 (a41058b) & Slade 3.1.1.4
May Not Run With        : Original Doom 2
Tested With             : GZDoom 2.3.1


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution-NonCommercial
4.0 International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-nc/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors

Maps

3d floors & planes

3d floors & planes (MAP37)

Deathmatch Spawns
0
Co-op Spawns
4
Par Time
15

Lumps

Name
SHA1
MD5
Size
GAMEINFO
42eeff89f115a1a44bf332965d939d83fdea26b1
06d132fdc8c77ccaf3e9e7388a78890b
77 bytes
MAPINFO
efd42a5be232086c844446779116124b18ff8a4d
3f065abc02b05f5d31671a99e2c3551a
348 bytes
MAP37
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes
THINGS
bdc47f7b22ba50b172bf10456e9fe01d28ea655d
4cbcace52ab38a4c8fdd14efbad81e47
180 bytes
LINEDEFS
3953d310cf5200aacabff153610097d0828c8ef3
bf09bdfa7db41d070cd9d71f02cebe7e
672 bytes
SIDEDEFS
4fa54dbc0c2c4d5a04c3cf6dc1bf060e79f0f4ab
103e72d3babcbfd3af45cddcaa18da02
1.99 KB
VERTEXES
0588a1176ffcde6ce9f703c381d8b0f3a2a6ed26
4fcb679819a7b4e18b0ca9e763abc8a1
192 bytes
SEGS
ae92fe7d7c14d35fff0936b5d99c8800e1453068
c83fb6657d6e8b15c3f9ba7d771aa0ca
0.98 KB
SSECTORS
b57ad457b5504061a243a098ea6910c1ac347297
b93b125b9f5d187935eb6ead01a8eb69
88 bytes
NODES
6376da2b5d671d2c0ee46b130dff0e8ba934174b
05d68d1869ca71bafeb740bf1ad2ff1e
588 bytes
SECTORS
03a69fca529ee40016e4f7d2cc253a9a2830b572
723ac8d69289a248b34002eae6d2f798
234 bytes
BLOCKMAP
419973afd7e60340a7f6c932da31c5835b7f4782
1f4d23e23000b1dc77c579c8a1ccc232
476 bytes
BEHAVIOR
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes
S_START
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes
FCANA0
aa819b1ea7962284ad54f011f150df641b50b039
097f6e06ac349fcefcbd52d6501b7661
1.44 KB
FCANB0
25c696f8e8191793f2c21448048a308820208c26
276f815b2753695b5aa79a44494de0c8
1.44 KB
FCANC0
2419c433b6a875ca8190831f0a7406884d124e38
fba2cd98d0bcf800a1d8325f15199fb4
1.45 KB
S_END
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes