This level started out as an attempt to recreate some of the terrain in the Ultima Underworld series, but due to the limit inherent to doom on calc...
* General Information * ============================================================================ Title : ULTIMA.WAD Author : Kenneth S. Forte Email Address : <email removed> Additional Credits to : The authors of DOOM, DEU, and BSP of course. Description : This level started out as an attempt to recreate some of the terrain in the Ultima Underworld series, but due to the limit inherent to doom on calculating only up to 16 transparent sidedefs in a row, I was forced to lessen it to a simple little Deathmatch level. There are two lifts in the level (somewhere), one which leads to a teleporter back to the center island and one which leads to the end level switch. * Play Information * ============================================================================ Episode and Level # : E2M1 Single Player : No Cooperative 2-4 Player : No Deathmatch 2-4 Player : Yes Difficulty Settings : Not implemented New Sounds : No New Graphics : No * Construction * ============================================================================ Base : New level from scratch Build Time : About 3 Hours Editor(s) used : DEU 5.1 and BSP 1.1x Known Bugs : None known * Copyright / Permissions * ============================================================================ Authors may use this level as a base to build additional levels. You may distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file.