A short pure-vanilla level I did to break up work on a zDoom project. No difficulty settings. It's yet-another-base theme with focus on concrete in...
=========================================================================== Primary purpose : Single play =========================================================================== Title : Vanillic Acid Filename : vnlcacid.zip Release date : 9/5/2015 Author : Doom14 Email Address : <email removed> Other Files By Author : Only WiP and goofs. Misc. Author Info : I have no idea what I'm doing. Description : A short pure-vanilla level I did to break up work on a zDoom project. No difficulty settings. It's yet-another-base theme with focus on concrete instead of space walls. I would personally rate it medium-to-kinda hard, but that's me. It's rough using only keyboard controls, but completely possible. Par Time is only about 2:30. It is not designed with play into the next levels (Map02) in mind, and may bug out on some ports. Wound up eating more time than I expected, and I learned (and suffered) a lot under Doom in Doom format and texture limitations. Second or third map I've ever taken semi-seriously, depending how you slice it. Ending zone is also filled with potentially too many revenants, out of frustration from working on the project. Additional Credits to : RjY, who politely put up with my lazy teleporter work and fixed it. Downside with starting off in a spoiled UDMF format. Various anons from /vr/, and members from Facepunch who gave suggestions, tips, and helped me fix weird bugs. =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : No Dehacked/BEX Patch : No Demos : No Other : TITLEPIC and INTERPIC Other files required : None * Play Information * Game : Doom 2 Map # : Map01 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : 1-2 Weeks on/off work. About 7-9 actual hours. Editor(s) used : gzDoomBuilder Known Bugs : Should be clean, now. May Not Run With : Engines/ports/EXEs known to have problems with it Tested With : Chocolate Doom, Doom Retro, GZDoom g2.1.pre-1134-ga59824c * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors