"Vector Deth Pak I"

Well...here it is. We got up to five vdeth levels, and so here's the pak. It's a compilation of vdeth1 through vdeth5. There's also a bonus level o...

"Vector Deth Pak I"
463.16 KB
WAD Type
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06
��������������������( DOOM 2 PATCH WAD DESCRIPTION FILE )���������������������
Title                 : "Vector Deth Pak I"
Filename              : VDPAK1.WAD
Author(s)             : SiNGE (known in reality as the humble Nick Bousman)
Email Address         : <email removed>
Misc. Author Info     : Fearless leader of Vectorscope Software
Date Released         : 12/25/95 (Released on Xmas day!)

Description           : Well...here it is. We got up to five vdeth levels, and
                          so here's the pak. It's a compilation of vdeth1
                          through vdeth5. There's also a bonus level on map 6.
                          Juan and I jointly created the bonus level. Look for
                          the secret exit somewhere in vdeth5 (Or you can
                          cheat and skip there, hehe.) I changed a few things
                          about all the levels. Made them cooler. There are a
                          few replaced sounds, and totally new music (the bonus
                          level music you might have heard before though.)
                          If you HAVEN'T played the vdeth levels before, 
                          there's a whole bunch of weird effects and secrets
                          all over that you'll probably have to learn. Too
                          much to describe here, but if you have any
                          questions, just drop a line. E-mail us!

Additional Credits to : Brian Vannatta 
 (& Greetz)               The Danzig series is one of the best sets of 
                          DeathMatch levels for Doom2 I've ever seen. 
                          Keep up the good work! Hey, E-mail us if you
                          ever get to play any of the vdeths.
                        All my happy testers:
                          You know who you are.
                        Juan (Geoff Dickinson): 
                          Thanx for initially designing the secret "bonus" 
                          level. Had to improve upon it tho... =D
                          Welcome to the group! Awesome music you did. You'll
                          find it in levels 1-5.
                        Those filthy rich geniuses at ID software

� Play Information �����������������������������������������������������������

Episode and Level #     : Maps 01-05 (There's a secret level on map 06)
Single Player           : Yes. If you start deathmatching this WAD before
                            you check it out on your own, I can't be held
                            responsible for how much you'll SUCK.
Cooperative 2-4 Player  : You could, but what would be the point?
Deathmatch 2-4 Player   : Gee, I wonder...
Difficulty Settings     : Nope. (There ARE monsters in the level though.)
New Sounds              : Yup! The radio sound is from Heretic (I think), the
                            item pickup and plasma gun sounds are from a WAD
                            I did a whlie back and were taken from HALLS.WAD
New Graphics            : Ack, none yet. Was gonna do cheap plug somewhere,
                            but I ran out of time.
New Music               : Yup! Musics 1-5 are done by the awesome and godlike
                            Firekisser. The bonus level music is awesome. I
                            have NO idea who made it. I took it out of a 
                            dwango wad.
Demos Replaced          : None 

� Construction ���������������������������������������������������������������

Base                    : New level from scratch
Editor(s) used          : WADED 1.42 (I'd register if it weren't so buggy.)
Known Bugs              : Though it won't crash like it used to, I'm not 
                            entirely sure vdeth 3 is as stable as pie. Yet,
                            crashes are consistent. They ALWAYS happen in the
                            same places. So if your game crashes a lot, AVOID
                            the area which make your computer crash. I 
                            certainly must work on vdeth3 some more.
                          The bonus level (vdeth6?) has a couple of tiny
                            errors. You can see through in places you're not
                            supposed to. It's a node builder problem.
                          The operation of the levels is kinda odd. If you 
                            go through all the levels, at vdeth5 you just
                            keep on repeating vdeth5 (because that's the end
                            of the pak). If you use the secret exit, you go
                            to the bonus level, but when you use the bonus
                            level's exit you just repeat the bonus level 
                            (cause there's nothing else). Not really a bug,
                            but it is a little confusing so we mentioned it
                            here. BTW, if you DON'T go through all the levels,
                            I believe you go to vdeth1 after hitting the 
                            vdeth5 switch.
Time                    : Well, it took quite a while (working on and off) to
                            redo these levels. If you've played the originals,
                            you'll notice the changes.

� Copyright / Permissions ����������������������������������������������������

Authors MAY NOT use this level as a base to build additional levels unless
they contact the author (Me!) first and get permission.

You may distribute this WAD, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact with the WAD. If a profit is to be gained by such distribution (such
as CD-ROM WAD collections), you must first contact the author (Me again) 

BTW, this WAD is shareware. That means if you use it for more than, oh say,
I dunno, one DeathMatch, then you gotta register. All the registry requires
is that you E-mail us and tell us you like the pack. ;D
But DO E-mail us! How will we know if all you Doomers like this set of levels?

� Where to get this WAD ������������������������������������������������������

BBS numbers: Urbanite BBS - 415.528.6602 (4-player Deathmatching here!)
             BayBytes BBS - 415.327.2098 (4-player Deathmatching here too!)

Other: Get this WAD (and others in the series) from us 
       for free if you send your own disk. Suggestions 
       and comments are always welcome. For suggestions
       you can E-mail us as well. Enjoy!

       Vectorscope Software
       321 Arlington Way
       Menlo Park, CA 94025

       (Address and E-mail might not be the same after 1997)
FTP: Hopefully you can get this WAD (and all the others in the series)
       at - FTP.CDROM.COM
       (BTW, Walnut Creek CD-ROM DOES 
        have my full permission to
        include all WADs in the vdeth
        series on their CD-ROMs.)
WWW: Vectorscope has a web site now! Point your web browser to -

� Misc. Stuff ����������������������������������������������������������������
       Vectorscope also makes cool games, MODs, ANSi, other nifty things.
       Look around for some of our other products. Check the CATALOG.DOC
       that SHOULD have come with the WAD to see examples of our other
       projects. And if you liked this WAD, try out UNDERG.WAD, a fun
       single-player or cooperative mode Doom 1 PWAD. I hope you enjoy
       this pack! (I think it's PRETTY NEATO!)


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