Velocity CTF X

Velocity CTF X

The expansion of Velocity CTF: 32 maps of high-speed action-packed Capture the Flag maps by various individuals of the Mechanix Union. Map list: MAP01 - Rota...

Filenames
veloctfx.wad
Size
22.89 MB
MD5
47a0df0336c5e053e76a2c99ca13c3cc
SHA-1
0b930e7b613ce3110b00ca55386b1b9dc51c26d1
SHA-256
222e8baed7e0bb491edf0892ea673fc33c0bffd308fd5d32edcef7bfc0d23648
WAD Type
PWAD
IWAD
Doom II
Engines
Hexen, GZDoom
Lumps
1475
Maps
MAP02, MAP03, MAP04, MAP07, MAP08, MAP09, MAP12, MAP20, MAP23, MAP13, MAP11, MAP17, MAP06, MAP30, MAP29, MAP31, MAP21, MAP28, MAP26, MAP14, MAP16, MAP25, MAP01, MAP18, MAP10, MAP19, MAP27, MAP24, MAP32, MAP05, MAP22, MAP15

Incorrect? Suggest a correction.

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===========================================================================
Advanced engine needed  : Any Doom in Hexen CTF-supporting port
Primary purpose         : Capture the Flag
===========================================================================
Title                   : Velocity CTF X
Filename                : veloctfx.wad
Release date            : 15/11/12
Author                  : The Mechanix Union
Email Address           : [email protected]
Other Files By Author   : MSDuel, Overload, Fusion Mapping Take #2,
                          Velocity CTF, Harvester
Misc. Author Info       : http://mxu.the-powerhouse.net/forums/

Description             : The expansion of Velocity CTF: 32 maps of high-speed
                          action-packed Capture the Flag maps by various
						  individuals of the Mechanix Union.
                          
                          Map list:
                          MAP01 - Rotated Infinity by Dusk
                          MAP02 - Crypts of Eternity by Decay
                          MAP03 - and Hell Captured by Dusk
                          MAP04 - Industrial Nukage Mining by Dusk
                          MAP05 - Gun Shy by Kamai
                          MAP06 - Generatrix by Decay
                          MAP07 - Tyr's One-Wheeled Bicycle by
                                  HeavenWraith
                          MAP08 - Bleak Outlook by Synert
                          MAP09 - Swap Meet by Shane
                          MAP10 - PACK ATTACK by Dusk
                          MAP11 - Winter Sacrifice by Decay
                          MAP12 - Complex Beta by Decay
                          MAP13 - Stand-Off by Decay
                          MAP14 - Industrial Waste Sewers by Decay
                          MAP15 - The E4-Themed Reject by Kamai
                          MAP16 - Heavy Water by Omegamax
                          MAP17 - Return to the Crypts by Decay
                          MAP18 - Clash of Empires by Shane
                          MAP19 - Alpine Insurrection by Shane / Decay /
                                  HeavenWraith
                          MAP20 - DECAY INDUSTRIES by Decay
                          MAP21 - Save the Universe! by Heavenwraith / Dusk
                          MAP22 - Chernobyl's Requiem by Kamai
                          MAP23 - Radial Ruins by Omegamax
                          MAP24 - Remmi's Wrath by Remmirath
                          MAP25 - Mount Idle by Shane
                          MAP26 - Mortal Revulsion by Exl
                          MAP27 - Corrupt Technology by Decay
                          MAP28 - Deathgrind by Dusk
                          MAP29 - Sound Familiar? by Shane
                          MAP30 - Artificial Valley by Heavenwraith / Dusk
                          MAP31 - Charon Orbit by Dusk
                          MAP32 - Complex Delta by Decay
                          
                          Uses the following music tracks:
                          
                          MAP01 - Flame Mammoth's theme from Mega Man X,
                                  sequenced by Teck
                          MAP02 - "Skedar Mystery" from Perfect Dark, sequenced
                                  by Gold Jinjo
                          MAP03 - "Wicked Child" from Castlevania, remix by Jay
                                  Reichard
                          MAP04 - "Fear Factory" from Donkey Kong Country,
                                  sequenced by Jay Reichard
                          MAP05 - "Names" by Bobby Prince, from Duke Nukem 3D
                          MAP06 - "Conductor" by James Paddock
                          MAP07 - Main theme of Fairy Tail (metal ver.) by
						          Takanashi Yasuharu, sequenced by HeavenWraith
                          MAP08 - "Bleak Outlook" by Synert
                          MAP09 - "Path of Destruction" by Mark Klem
                                  (Requiem MAP06)
                          MAP10 - "Strange World" from Mega Man 9, sequenced
                                  by Teck
                          MAP11 - "Under a Crimson Moon" by TheGreenHerring
                                  (Plutonia 2 MAP12)
                          MAP12 - "Transducer" by James Paddock
                          MAP13 - "The Extreme" by Uematsu Nobuo
                          MAP14 - "Submission" by James Paddock
                          MAP15 - "Storming the Trenches" by Disintegrator
                          MAP16 - "Duff McWhalen's Stage" from Mega Man X5,
                                  sequenced by King Meteor
                          MAP17 - "Destiny" by Mark Klem
                          MAP18 - "Sequenz - Dies Irae" from W. A. Mozart's
						          Requiem
                          MAP19 - "Surf City", Battletoads theme, sequenced by
                                  The Jade Emperor
                          MAP20 - "Streets of Desolation", from Batman,
                                  sequenced by LK*1
                          MAP21 - "Ankoku no Madoushi" by Takanashi Yasuharu
                                  sequenced by Heavenwraith
                          MAP22 - "L's Theme" by Taniuchi Hideki
                                  sequenced by Heavenwraith
                          MAP23 - composed by Heavenwraith
                          MAP24 - "Black Inferno" by James Paddock
                          MAP25 - "Fire Field" (echo mix) from F-Zero, sequenced
                                  by Jay Reichard
                          MAP26 - "Mourning Palace" by Dimmu Borgir, sequenced
                                  by Set Abominae
                          MAP27 - "Raven's Nest" by James Paddock
                          MAP28 - "Fallen" by Symphony X, sequenced by
                                  Simone Mularoni
                          MAP29 - "Wolfsong" by Darkhaven3
                          MAP30 - "Schismogenesis" by Sekito Tsuyoshi
                                  sequenced by Heavenwraith
                          MAP31 - "Opening Stage: Axl - 'Conflict'" from Mega
                                  Man X7, sequenced by King Meteor
                          MAP32 - Wily Fortress 1/2 theme from Mega Man 2,
                                  sequenced by V-King


                          Title music from "Gate of Thunder Stage 6: Dark Gate"
                                Sequenced by Disintegrator
                          Intermusic: "Hard as Iron" by Judas Priest, sequenced
                                by "Judas Priest Tabs"
						  
Additional Credits to   : id Software, Odamex, Zandronum, Unidoom, AlexMax,
                          PUN1SHER, NiGHTMARE, Cage, Eriance, esselfortium,
                          Fingers, Fredrik Johansson, Raven Software,
                          Derek Mc'Donald, Jonathan Rimmer, David Gevert,	
                          Vader, Pottus, Disintegrator, CEMP, ZDaemon
                          
                          We apologize to any possible individuals whose
                          resources were used but who were not credited in the
                          above list.

This PWAD contains select texture(s) and flat(s) that can originally be found
in GothicDM or Gothic2. Credit and thanks go out to the artist(s) of said
flat(s) and texture(s) and also to the rest of the Gothic Crew (1997/98). The
ORIGINAL GothicDM(2).ZIP can be found at CDROM.COM. Each said PKZIP archive
contains thirty-two professional quality levels and music.
http://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothicdm.zip
http://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothic2.zip
(except that cdrom.com is no longer up at the time of writing this text file,
substitute cdrom.com/pub/ with ftp.fu.berlin.de/pc/games/ or with
ftp.ntua.gr/pub/vendors/)
===========================================================================
* What is included *

New levels              : 32
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 01 - 32
Single Player           : No
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : Capture the Flag
Difficulty Settings     : Not implemented


* Construction *

Base                    : Velocity CTF
Build Time              : 1 year
Editor(s) used          : even more!
May Not Run With...     : Anything that does not support Hexen format CTF
                          maps


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
===========================================================================
Advanced engine needed  : Any Doom in Hexen CTF-supporting port
Primary purpose         : Capture the Flag
===========================================================================
Title                   : Velocity CTF X
Filename                : veloctfx.wad
Release date            : 15/11/12
Author                  : The Mechanix Union
Email Address           : [email protected]
Other Files By Author   : MSDuel, Overload, Fusion Mapping Take #2,
                          Velocity CTF, Harvester
Misc. Author Info       : http://mxu.the-powerhouse.net/forums/

Description             : The expansion of Velocity CTF: 32 maps of high-speed
                          action-packed Capture the Flag maps by various
						  individuals of the Mechanix Union.
                          
                          Map list:
                          MAP01 - Rotated Infinity by Dusk
                          MAP02 - Crypts of Eternity by Decay
                          MAP03 - and Hell Captured by Dusk
                          MAP04 - Industrial Nukage Mining by Dusk
                          MAP05 - Gun Shy by Kamai
                          MAP06 - Generatrix by Decay
                          MAP07 - Tyr's One-Wheeled Bicycle by
                                  HeavenWraith
                          MAP08 - Bleak Outlook by Synert
                          MAP09 - Swap Meet by Shane
                          MAP10 - PACK ATTACK by Dusk
                          MAP11 - Winter Sacrifice by Decay
                          MAP12 - Complex Beta by Decay
                          MAP13 - Stand-Off by Decay
                          MAP14 - Industrial Waste Sewers by Decay
                          MAP15 - The E4-Themed Reject by Kamai
                          MAP16 - Heavy Water by Omegamax
                          MAP17 - Return to the Crypts by Decay
                          MAP18 - Clash of Empires by Shane
                          MAP19 - Alpine Insurrection by Shane / Decay /
                                  HeavenWraith
                          MAP20 - DECAY INDUSTRIES by Decay
                          MAP21 - Save the Universe! by Heavenwraith / Dusk
                          MAP22 - Chernobyl's Requiem by Kamai
                          MAP23 - Radial Ruins by Omegamax
                          MAP24 - Remmi's Wrath by Remmirath
                          MAP25 - Mount Idle by Shane
                          MAP26 - Mortal Revulsion by Exl
                          MAP27 - Corrupt Technology by Decay
                          MAP28 - Deathgrind by Dusk
                          MAP29 - Sound Familiar? by Shane
                          MAP30 - Artificial Valley by Heavenwraith / Dusk
                          MAP31 - Charon Orbit by Dusk
                          MAP32 - Complex Delta by Decay
                          
                          Uses the following music tracks:
                          
                          MAP01 - Flame Mammoth's theme from Mega Man X,
                                  sequenced by Teck
                          MAP02 - "Skedar Mystery" from Perfect Dark, sequenced
                                  by Gold Jinjo
                          MAP03 - "Wicked Child" from Castlevania, remix by Jay
                                  Reichard
                          MAP04 - "Fear Factory" from Donkey Kong Country,
                                  sequenced by Jay Reichard
                          MAP05 - "Names" by Bobby Prince, from Duke Nukem 3D
                          MAP06 - "Conductor" by James Paddock
                          MAP07 - Main theme of Fairy Tail (metal ver.) by
						          Takanashi Yasuharu, sequenced by HeavenWraith
                          MAP08 - "Bleak Outlook" by Synert
                          MAP09 - "Path of Destruction" by Mark Klem
                                  (Requiem MAP06)
                          MAP10 - "Strange World" from Mega Man 9, sequenced
                                  by Teck
                          MAP11 - "Under a Crimson Moon" by TheGreenHerring
                                  (Plutonia 2 MAP12)
                          MAP12 - "Transducer" by James Paddock
                          MAP13 - "The Extreme" by Uematsu Nobuo
                          MAP14 - "Submission" by James Paddock
                          MAP15 - "Storming the Trenches" by Disintegrator
                          MAP16 - "Duff McWhalen's Stage" from Mega Man X5,
                                  sequenced by King Meteor
                          MAP17 - "Destiny" by Mark Klem
                          MAP18 - "Sequenz - Dies Irae" from W. A. Mozart's
						          Requiem
                          MAP19 - "Surf City", Battletoads theme, sequenced by
                                  The Jade Emperor
                          MAP20 - "Streets of Desolation", from Batman,
                                  sequenced by LK*1
                          MAP21 - "Ankoku no Madoushi" by Takanashi Yasuharu
                                  sequenced by Heavenwraith
                          MAP22 - "L's Theme" by Taniuchi Hideki
                                  sequenced by Heavenwraith
                          MAP23 - composed by Heavenwraith
                          MAP24 - "Black Inferno" by James Paddock
                          MAP25 - "Fire Field" (echo mix) from F-Zero, sequenced
                                  by Jay Reichard
                          MAP26 - "Mourning Palace" by Dimmu Borgir, sequenced
                                  by Set Abominae
                          MAP27 - "Raven's Nest" by James Paddock
                          MAP28 - "Fallen" by Symphony X, sequenced by
                                  Simone Mularoni
                          MAP29 - "Wolfsong" by Darkhaven3
                          MAP30 - "Schismogenesis" by Sekito Tsuyoshi
                                  sequenced by Heavenwraith
                          MAP31 - "Opening Stage: Axl - 'Conflict'" from Mega
                                  Man X7, sequenced by King Meteor
                          MAP32 - Wily Fortress 1/2 theme from Mega Man 2,
                                  sequenced by V-King


                          Title music from "Gate of Thunder Stage 6: Dark Gate"
                                Sequenced by Disintegrator
                          Intermusic: "Hard as Iron" by Judas Priest, sequenced
                                by "Judas Priest Tabs"
						  
Additional Credits to   : id Software, Odamex, Zandronum, Unidoom, AlexMax,
                          PUN1SHER, NiGHTMARE, Cage, Eriance, esselfortium,
                          Fingers, Fredrik Johansson, Raven Software,
                          Derek Mc'Donald, Jonathan Rimmer, David Gevert,	
                          Vader, Pottus, Disintegrator, CEMP, ZDaemon
                          
                          We apologize to any possible individuals whose
                          resources were used but who were not credited in the
                          above list.

This PWAD contains select texture(s) and flat(s) that can originally be found
in GothicDM or Gothic2. Credit and thanks go out to the artist(s) of said
flat(s) and texture(s) and also to the rest of the Gothic Crew (1997/98). The
ORIGINAL GothicDM(2).ZIP can be found at CDROM.COM. Each said PKZIP archive
contains thirty-two professional quality levels and music.
http://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothicdm.zip
http://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothic2.zip
(except that cdrom.com is no longer up at the time of writing this text file,
substitute cdrom.com/pub/ with ftp.fu.berlin.de/pc/games/ or with
ftp.ntua.gr/pub/vendors/)
===========================================================================
* What is included *

New levels              : 32
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 01 - 32
Single Player           : No
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : Capture the Flag
Difficulty Settings     : Not implemented


* Construction *

Base                    : Velocity CTF
Build Time              : 1 year
Editor(s) used          : even more!
May Not Run With...     : Anything that does not support Hexen format CTF
                          maps


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

Crypts of Eternity

Crypts of Eternity (MAP02)

Deathmatch Spawns
20
Co-op Spawns
1
and Hell Captured

and Hell Captured (MAP03)

Deathmatch Spawns
12
Co-op Spawns
1
Industrial Nukage Mining

Industrial Nukage Mining (MAP04)

Deathmatch Spawns
10
Co-op Spawns
1
Tyr's One-Wheeled Bicycle

Tyr's One-Wheeled Bicycle (MAP07)

Deathmatch Spawns
18
Co-op Spawns
1
Bleak Outlook

Bleak Outlook (MAP08)

Deathmatch Spawns
19
Co-op Spawns
1
Swap Meet

Swap Meet (MAP09)

Deathmatch Spawns
12
Co-op Spawns
1
Complex Beta

Complex Beta (MAP12)

Deathmatch Spawns
16
Co-op Spawns
1
MAP20

MAP20

Deathmatch Spawns
14
Co-op Spawns
1
MAP23

MAP23

Deathmatch Spawns
10
Co-op Spawns
1
Stand-Off

Stand-Off (MAP13)

Deathmatch Spawns
12
Co-op Spawns
1
Winter Sacrifice

Winter Sacrifice (MAP11)

Deathmatch Spawns
14
Co-op Spawns
1
MAP17

MAP17

Deathmatch Spawns
14
Co-op Spawns
1
MAP06

MAP06

Deathmatch Spawns
20
Co-op Spawns
1
MAP30

MAP30

Deathmatch Spawns
18
Co-op Spawns
1
MAP29

MAP29

Deathmatch Spawns
10
Co-op Spawns
1
MAP31

MAP31

Deathmatch Spawns
14
Co-op Spawns
1
MAP21

MAP21

Deathmatch Spawns
18
Co-op Spawns
1
MAP28

MAP28

Deathmatch Spawns
0
Co-op Spawns
0
MAP26

MAP26

Deathmatch Spawns
20
Co-op Spawns
1
Industrial Waste Sewers

Industrial Waste Sewers (MAP14)

Deathmatch Spawns
10
Co-op Spawns
1
MAP16

MAP16

Deathmatch Spawns
13
Co-op Spawns
1
MAP25

MAP25

Deathmatch Spawns
12
Co-op Spawns
1
Rotated Infinity

Rotated Infinity (MAP01)

Deathmatch Spawns
16
Co-op Spawns
1
MAP18

MAP18

Deathmatch Spawns
20
Co-op Spawns
2
PACK ATTACK

PACK ATTACK (MAP10)

Deathmatch Spawns
12
Co-op Spawns
1
MAP19

MAP19

Deathmatch Spawns
18
Co-op Spawns
1
MAP27

MAP27

Deathmatch Spawns
14
Co-op Spawns
1
MAP24

MAP24

Deathmatch Spawns
8
Co-op Spawns
1
MAP32

MAP32

Deathmatch Spawns
10
Co-op Spawns
1
Gun Shy

Gun Shy (MAP05)

Deathmatch Spawns
10
Co-op Spawns
1
Chernobyl's Requiem

Chernobyl's Requiem (MAP22)

Deathmatch Spawns
12
Co-op Spawns
1
The E4-Themed Reject

The E4-Themed Reject (MAP15)

Deathmatch Spawns
10
Co-op Spawns
1

Colour Palettes

Lumps

Name
SHA1
MD5
Size
PLAYPAL
14102b61dc9802e4729e90283ceac6c24c26c233
2abbe61561b43ad7d7f0652140afaab1
10.50 KB
COLORMAP
fc7785f2fd6513b227dba76265aa435e2bb5f5ad
d34b2cded7a5ee4d364be808c4684a82
8.50 KB
WADINFO
a1833bd01dd34bb6d651b4da7d01ea423c21252b
b74e7bccd7da046c609d6ac7653b0bc3
9.40 KB
MAPINFO
fcf3bcec8abe8e69e23f3a9c439eb3380affc841
7bfd57327a1bf64a5ba4ba12dc55777a
4.55 KB
M_DOOM
f99e4818ad2a2feb48385f2f56b43d51e499dace
a3e64ea7441f83e1c9b10a2671123632
5.25 KB
F1_CTF
bfd26c79e9d278dd78565ddb87386a7a0ff2b0c1
b266191ba3e73af2754d7079981ba3dc
65.32 KB
HELP
bfd26c79e9d278dd78565ddb87386a7a0ff2b0c1
b266191ba3e73af2754d7079981ba3dc
65.32 KB
TITLEPIC
f871dbac113faafc959798a13f9d862d49803395
70eff425c7715355cb73fee2a28b128c
65.32 KB
CREDIT
f871dbac113faafc959798a13f9d862d49803395
70eff425c7715355cb73fee2a28b128c
65.32 KB
CONBACK
2a9e48171c4bb030bb53b4162007f76f7a38784b
f440137caf6be8c2f90939a420f74be8
65.32 KB
INTERPIC
ec37c1fc3b3c4efb31747f1879a9fe71d68bbb05
5cff0b6bca0e254524765bcbc0aa7a67
65.32 KB
CWILV00
7566d2262183d892fa0f62c36ab90cc5f51ff801
3313086406f456118e6b957c1b538e2c
3.89 KB
CWILV01
3a10e6533638f2ebd564b603a85c8bb6aa6858fe
b5c5169b29d2d0eb82f7eddd96026fcc
4.65 KB
CWILV02
000a1ba6ef2f7cfdb531d3cdc068e5b3ddaab464
ff094428a6ae68297ec382bf6fc6df5d
4.43 KB
CWILV03
1cc8278f095150161f8547fe5dc763be3308acb2
0f2090abf40db0c0a89288b651f4a6a5
6.07 KB
CWILV04
e7642256e5815c868038a8c275fffed1d39f31be
ab68b5e9369fefb8ad3f9e5b6c200384
2.25 KB
CWILV05
db91519f1024281e77bfb538b0de12c89d4e660b
9612cb8bffddb4506aa1844d9d48d659
3.10 KB
CWILV06
845a6d4abf56ec6bdcba8e33542baf3b278cb839
ad193a221553d0695e062729221e7f5d
6.42 KB
CWILV07
460ba6aab5527893decb22dd58df8548b27ab2b9
fb8831156cbd13cd065911abe8a0f385
3.87 KB
CWILV08
61e18e1e3e257fb91cd70b6453bc90c7d6955984
84f8735ce02cb48727e64f446809c3b3
2.68 KB
CWILV09
a6e40e715b9071befdc0ff1cf1ee763e4a807051
cd53861f34022f7677f972d9f6061cb9
3.78 KB
CWILV10
919052d83ff31d47f127c4eac02727b98ed1985f
80826ced8f6b38d649dcc5b133352130
4.13 KB
CWILV11
aedfb3132b132291b5a4a5f74ffa174d4c756fe3
fff9c12048cb3dc0da8fc2b87258445b
3.54 KB
CWILV12
1f8f5da2afea604dbbb1505dabc2108e385accb2
b0308a5ad26e34697df786371a632597
2.72 KB
CWILV13
35baf3e9216e81d43c2f55e9ccddc64dfba9850a
9ad5d95228a033fade01fd1871d82bfc
6.00 KB
CWILV14
5024123b8e12ad008246c3f74ebae1953dc9dabe
98ad8281a501fbd3eb5e260d077011b5
5.24 KB
CWILV15
60389cbb3970c2e5342949580def757bbf9fd406
3ac12c1fa46922d697bc19a85ff15f56
3.45 KB
CWILV16
34ceffe0904aa3fd4fd4990665e529919c5e476c
b9495b3f34f6d118f3182f406ebd014d
5.13 KB
CWILV17
7a72bd445b64df2e7e580f3235dc65f3fc402427
04b4d209fda186584a0898ef2639a525
4.30 KB
CWILV18
45eca51bb10d126c08e10dfddbf683e89f960c82
9bdd1b653314d41dcef5a09a1acc09e9
6.48 KB
CWILV19
f22c0462c1b6781adddc784690597a206dfcdcc6
1b3ebf3e5708a2ccd24d5d0f68a52048
5.12 KB
CWILV20
09349c2fdd06eeef75277914425f9c54c9aa3348
e8774abf5af15f951e8d6ed46eef3759
5.56 KB
CWILV21
e07e176ac88a1ee22837d294a5282848a481daaf
0f1a8374c43593fca8b5acdc5bada6ad
5.31 KB
CWILV22
5735c6bde9be765d503d8acf5c0a8b2fe016d4a2
fa77f0e081b59026cf40b751ae6eb961
3.57 KB
CWILV23
dff00f1f0ad175575c774257d2425a0b726b8033
cdda942a7afbaa0f4792ebbbbc1b3cd1
3.84 KB
CWILV24
632dd0723c3ec9499bad662ca8c4fa5e9a7804e1
38cc904311324e8e5cc9f5a2caec2d7c
2.76 KB
CWILV25
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4.28 KB
CWILV26
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5.25 KB
CWILV27
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3.05 KB
CWILV28
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4.05 KB
CWILV29
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4.90 KB
CWILV30
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3.49 KB
CWILV31
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3.68 KB
D_CREQ
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28.37 KB
D_DRIDGE
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63.59 KB
D_STRNGE
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43.88 KB
D_WHALE
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37.09 KB
D_STAND
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76.61 KB
D_WILY
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63.98 KB
D_DESTIN
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78.24 KB
D_CONFLT
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81.80 KB
D_RAVEN
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66.32 KB
D_SCHISM
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78.47 KB
D_MOURN
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88.95 KB
D_BLKINF
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58.15 KB
D_SKEDA
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28.33 KB
D_FALLEN
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56.55 KB
D_COND
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67.53 KB
D_WICKED
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48.69 KB
D_FEAR
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45.87 KB
D_NAMES
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33.22 KB
D_FAIRY
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40.70 KB
D_BLEAK
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17.68 KB
D_PATH
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72.72 KB
D_WOLF
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35.48 KB
D_CRIMSN
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8.45 KB
D_TRANS
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57.38 KB
D_SURF
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40.53 KB
D_FLAM
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46.46 KB
D_KUCHI
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21.00 KB
D_SUBM
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36.55 KB
D_DECAY
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41.98 KB
D_STORM
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66.56 KB
D_RUINS
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38.65 KB
D_MOZART
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30.24 KB
D_DM2INT
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78.76 KB
D_DM2TTL
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22.19 KB
TEXTURE1
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49.86 KB
PNAMES
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9.25 KB
DEFSWANI
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2.90 KB
ANIMATED
1b2f47f3b8a2fa7ff81236518d744ba716009a0b
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625 bytes
SWITCHES
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860 bytes
ANIMDEFS
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0.99 KB
SS_START
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0 bytes
COL3A0
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24.65 KB
SS_END
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0 bytes
P_START
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0 bytes
DHXSKY01
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52.26 KB
CGPIPE05
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17.13 KB
CGPIPE11
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17.13 KB
DVL10MD1
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1.57 KB
DVL10MD2
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1.57 KB
DVL10MD3
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1.57 KB
DVL10MD4
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1.57 KB
DVL10MD5
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8.57 KB
DVL10MD6
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1.57 KB
DVL10MD7
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1.57 KB
DVL10MD8
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1.57 KB
DVL10MD9
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1.57 KB
DVL10MX1
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8.57 KB