DEATHMATCH! DEATHMATCH! DEATHMATCH! This will challenge even the most experienced Death Match players. Play revolves around a courtyard with a Pyra...
================================================================ Title : WADODETH.WAD **Deathmatch** Author : Dan Cormack Email Address : <email removed> Misc. Author Info : Wad_Man on IRC, working on sequel.. Description : DEATHMATCH! DEATHMATCH! DEATHMATCH! This will challenge even the most experienced Death Match players. Play revolves around a courtyard with a Pyramid of Death. (called this because if you want the rocket launcher, you must ascend to the top. Not easy when someone is shooting at you!) Also included are two 'prison cells' to which you shall be teleported if you cross the wrong portion of a tele- porter line. Once inside.. you are fair game to all.. In order to give the teleporters a fell of randomness, I split the line def into smaller segments so that crossing at one point might send you to the top of the pyramid.. but it might send you to the prision or to the trench at the base of the pyramid (which also has a teleporter line to the prision) **************************************************** ***I strongly urge you to play with Respawn..There are a few sergeants who can help you if both players wind up in jail..*** Additional Credits to : ID, Authors of BSP12X, WACKERB7, ICESKY, BITEDUST.. Benjemin (My most worthy DM opponent!) for his input and Beta testing assistance.. ================================================================ * Play Information * Episode and Level # : E1M1 Single Player : Yes (not interesting) Cooperative 2-4 Player : Yes (But Why?) Deathmatch 2-4 Player : Yes Difficulty Settings : Not implemented..You want harder? Play Green Player! New Sounds : Yes New Graphics : Yes Demos Replaced : None * Construction * Base : New level from scratch Build Time : 1 Week Editor(s) used : DEU521GCC, BSP12X, WACKERB7 Known Bugs : None! (had to work at getting rid of HOM) I wanted more in the courtyard but too many visible 2-sided line defs created the HOMly effect.. (Pyramid has a lot of lines). All of the teleporters have multiple destinations. You CAN wind up near the top of the pyramid BUT you are taking a risk.. You might also wind up in the prison! (great fun!) Let me know what you think.. Comments are welcome! * Copyright / Permissions * Authors MAY use this level as a base to build additional levels. (contact me first via E-Mail) (One of the following) You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. (CONTACT ME FIRST via E-Mail) * Where to get this WAD * FTP sites: infant2.. the usual sites.. IRC..If you see Wad_Man.. Ask me!