Just a damn fun vanilla Doom level! This level is a linear race to the finish that progresses like a condensed campaign. Every power-up, monster, a...

Names
Waist High In The Damned
Filenames
whitd.wad
Size
876.61 KB
MD5
d8c34637855b97aaf53f1424b2925c4d
SHA-1
ee58c1af771c4007960e7ce5131d6272eb1555c9
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM, DOOM2
Lumps
11
Maps
1
 
MAP01
===========================================================================
Archive Maintainer      : Hello fellow demon slayer!
Update to               : none
Advanced engine needed  : none
Primary purpose         : Single play
===========================================================================
Title                   : Waist High In The Damned
Filename                : WHITD.zip
Release date            : 9/23/2017
Author                  : Robert Kendo
Email Address           : [redacted]
Other Files By Author   : none
Misc. Author Info       : none

Description             :   Just a damn fun vanilla Doom level! This level is
                          a linear race to the finish that progresses like a
                          condensed campaign. Every power-up, monster, and
                          weapon was meticulously placed and play-tested. It
                          starts out simple with just a shotgun and quickly
                          but steadily ramps up the difficulty, as well as
                          the arsenal. Balanced for "Ultra Violence"

Additional Credits to   : none
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 1
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : Doom2
Build Time              : About 2 months.
Editor(s) used          : Doom Builder 2
Known Bugs              : 100% Item playthroughs are not possible by design,
                          the player must choose one weapon to leave
                          behind... The monster kill count only reaches 98%
                          Not sure whats up with that.
May Not Run With        : No known issues
Tested With             : Zandronum, GZDoom


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution-ShareAlike 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-sa/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use. If you remix, transform, or build upon the material, you must
distribute your contributions under the same license as the original.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: none
FTP sites: none

MAP01

DM Spawns
0
Co-op Spawns
1
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Creative Commons License