Some details for "XFIRE.WAD" are lacking. Help us out by providing us with some missing details by clicking here.

A weird mix of half-baked ideas. (YOU try to come up with something original to compete with all those other new .WADs). Level one is just being cu...

Names
XFIRE.WAD
Filenames
xfire.wad
Size
218.3 KB
MD5
076fe612a34f5ba49891c26fcfb87c94
SHA-1
b34587fdbea9fc61ea846ac5bb9df3a0456b3273
WAD Type
PWAD
IWAD
UNKNOWN
Engine
UNKNOWN
Lumps
33
Maps
3
 
E2M1, E2M2, E2M3
Title                   : XFIRE.WAD   
Author                  : Marcus Westrup
Email Address           : <email removed> (until Sept.)
Misc. Author Info       : Just another student in a DOOMed world.

Description             : A weird mix of half-baked ideas. (YOU try to
                          come up with something original to compete
                          with all those other new .WADs).

                             Level one is just being cute, and gives
                          you a chance to build up supplies.
                             Level two is short, and is based on a
                          simple idea. Better oil that chain saw! (Hint:
                          experiment a little with the pistol...)
                             Level three is big. The "crossfire" room
                          (you'll know it when you see it) is a blast.
                          For a treat, try walking through it backwards!

                          

Additional Credits to   : Someone who lent me a 486dx to do all this
                          work on.
================================================================

* Play Information *

Episode and Level #     : Three new levels:  E2M1 to E2M3
Single Player           : Yes
Cooperative 2-4 Player  : Yes  (not tested)
Deathmatch 2-4 Player   : Yes  (not tested)
Difficulty Settings     : Yes
New Sounds              : No   
New Graphics            : No
Demos Replaced          : None

* Construction *

Base                    : From scratch.
Build Time              : Too damn long.  I want my life back.
Editor(s) used          : Deu51, Deu52, BSP11x, BSP12x, and a sharp pencil.
Known Bugs              : The larger and more complex rooms may show some
                          HOM in the distance; I expect this to improve with
                          the release of DOOM 1.4
                          (Because this was done on a 486, I can't say
                           how well it will play on a slower machine; some 
                           rooms may run slow).


* Copyright / Permissions *

Authors MAY use this level as a base to build additional levels. In fact,
you can do anything you like with it. I didn't develop DOOM, so why 
should I restrict what happens to these WADs.  Enjoy!

I also welcome anyone who wants to replace any of the sounds/music.
All I ask is you put a new version number on it before re-release.

For that matter, these levels could also use a good REJECT resource table.
Has anyone come up with a Reject builder that works?


* Where to get this WAD *

FTP sites: infant2.sphs.indiana.edu
(Hey, if you can read this you already *know*).


.WAD File for DOOM with the following level(s):
E2M1
E2M2
E2M3

E2M1

DM Spawns
6
Co-op Spawns
4

E2M2

DM Spawns
4
Co-op Spawns
4

E2M3

DM Spawns
6
Co-op Spawns
4
Help improve the database by uploading an image
Creative Commons License