ZDoom Elevator Example
Filenames
zd_elvt.wad
Size
15.30 KB
MD5
a09c6766be5580e905ab2bfb8975bf5e
SHA-1
993367133759060068b4918a44add9d7a13575e1
SHA-256
a6e0cebb68286411da5b105d0ea4ad615402e5dc32ec3be50cf63215ce3d54b5
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II, ZDoom
Lumps
13
Maps
MAP01
Incorrect? Suggest a correction.
Download
Read Me
=========================================================================== Archive Maintainer : Update to : Advanced engine needed : ZDoom Primary purpose : Singleplayer =========================================================================== Title : ZDoom Elevator Example Filename : zd_elvtr.wad Release date : 16-3-2004 Author : Pascal vd Heiden Email Address : [email protected] Other Files By Author : gsnail.wad, suddeath.wad, bunker.wad, hbunker.wad Misc. Author Info : www.codeimp.com Description : Example which shows a Duke Nukem 3D elevator with ZDoom. Additional Credits to : =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : * Play Information * Game : DOOM2 Map # : MAP01 Single Player : Player starts only Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : Difficulty Settings : No * Construction * Base : New from scratch Build Time : Hour or something Editor(s) used : Doom Builder Known Bugs : May Not Run With... : * Copyright / Permissions * Authors (MAY/may NOT) use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. (delete one of these two paragraphs:) You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * Web site: http://www.codeimp.com/maps NOTE: This map has not been uploaded to the /idgames archives because it contains a copyrighted soundtrack. If anyone is willing to make soundtracks for the megawad Hellrun, please email me. You can find my email address on my website; www.codeimp.com
Maps
Lumps
Name
SHA1
MD5
Size
MAP01
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes
THINGS
64f1a9a7f626858ad7cf7e852a9b29583a97cc4e
f03a62074c62938ea0f52f7155792258
120 bytes
LINEDEFS
bb2b63de845cf7d9741b9a25bda4626c43efa099
6f56adff7a8de2df8f15cdb05eab0bdb
2.09 KB
SIDEDEFS
ded4f67a3af07c54c8e2b38c91c214d4fe026bf8
3bc500729a8fe18ab026aab95b20c365
5.65 KB
VERTEXES
938c5b53a16a739684d40909da537a8b15938166
ee1a27e84b4b9e04dd7119431037b4c0
428 bytes
SEGS
05cb1320d8afb30436b9d23ceb579d8c2559f910
8df2287d6f11902a4046ea1cda885581
2.37 KB
SSECTORS
7daa871e616cf4d88fad919e4fdbcfede6f99892
a1d93ea39e9a30635475b6fa98b19604
208 bytes
NODES
d81d9e5806848b996f0fe0f6ce77bf7309b0cf4f
fcf5423254a1707139f9595ce8e77e91
1.39 KB
SECTORS
23fd27ccb4898858eb020875dfce940f3db0fbbd
030164dcd97f260dbd03d4f633a45159
988 bytes
REJECT
4d634c7d083557e72213c4bd55cc4e7365ccf66f
d0439fd37b50bf9818f12d47dc2dea78
181 bytes
BLOCKMAP
cb1cf8cffef1cc32949c03c352a8a447290aa0cf
8783b2525c9ed208bfe379d0ff6bafe3
662 bytes
BEHAVIOR
abcd8bed4c21390ba6694310b02baed0b11ebe3a
90af2f53e8d2cef88c1bed9e63323b2d
148 bytes
SCRIPTS
60cd1344fcd09f3404a3f994fab066e7bb99b65e
71eb9aab72b90459e4c2ec4fd8c48bd4
925 bytes