Open playing field, fast action, we suggest playing to fifty for one on one and make a rule not to open the exit to the end, this gives the person ...
================================================================ Title : d_mure (coy) Filename : d_mure.WAD Author : Marty Ihlen David Nation Email Address : <email removed> <email removed> <email removed> Misc. Author Info : Dave and I built this in just over 6 hours of work. We play tested it mass and loved every pulse pounding minute! Fast level! Description : Open playing field, fast action, we suggest playing to fifty for one on one and make a rule not to open the exit to the end, this gives the person behind the chance to try and keep you from ending it. You can usually get a few frags back if you play your cards right. Additional Credits to : Travers Dunne for helping me get focused. That dude who wrote dck, and the guys at ID, who need to give up on lame quake and make a doom III, long live doomers! ================================================================ * Play Information * Game : DOOM II Episode and Level # : Map 1 Single Player : No Cooperative 2-4 Player : No Deathmatch 2-4 Player : Hell Yes Difficulty Settings : Not implemented New Sounds : No New Graphics : New sky to justify some light levels... New Music : No Demos Replaced : No Demo's * Construction * Base : d_mure By Myself and Dave Nation. Editor(s) used : dck22! Props to the author. Known Bugs : None. * Copyright / Permissions * Authors MAY use some of my ideas but please drop me some email to let me know you intend to use it. I just ask for a little credit in your txt files. Thanks... Thanks for respecting that... You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. FTP sites: cdrom.com look for my other wad d_tox.wad also at cd rom.com and eventide.wad too...