This level is made with rookies and serious Deathmatchers in mind, with varied terrain and viewpoints from which to snipe loved ones and enemies ...
This level was originally called castle.wad. I took it, modified it, retextured it, and rereleased it as Warwick.wad
Medium size level. Very playable wad built in the classic Doom style with attention to detail and design. Comments welcomed to Email address. Des...
A set of 4 deathmatch levels, sort of the sequel to Hafwads. These are levels that were partway built when I started playing Quake and quit Doom ...
Doomer Boards krew4lyfe
A ten level episode where the theme is set in a castle environment that was designed to have a good mix of battles and puzzles. New Monsters: A S...
3 big battle rooms, to test your Doom ability. Only once you pass these 3 obsticles, then and ONLY then, can you claim the 'DOOM GOD' Trophy and ...
A "one combat area" speed map, which only provides a chaingun and berserks fist.
Well, you know the story. UAC keeps sending you different places on Titan to investigate various strange occurences. You keep telling them that t...
Recently there have been some disturbing reports of demon rights abuse in Lebanon. Apparently lost souls are being treated as slaves: they are ex...
This is a collection of .wads that I made with detail in mind (the first level is not quite as detailed as the second and third). This is also my...
I was looking through all the textures in DOOM ][, and the Bloodfalls/Slimefalls textures really jumped out at me. "Design a level based around u...
This patch file is for Doom2, 1st level, for only deathmatch play. It works best with 4 players but can be played with 2 or 3 players.
a boring ol level
You're a guy dropped off at an alien military base, and you have to find your way to the helicopter landing pad. oh, fun, right?
My first map for HacX, and the first of my 'Alternative HacX' series. On the HacX front, I am dedicated to making HacX maps as constructed from t...
All levels are designed for vanilla Doom2. Recommended engines: prBoom-plus with "-complevel 2" and (G)ZDoom in "DOOM (strict)" compatibility mod...
Classic hunt and seek game! (with a few twists, shaken, not stirred)
Just a Deathmatch WAD.
Back to the brown brick 'n' metal 2 player medium paced deathmatch style which was also in Sac01.
It was all over. You had singlehanded cleared earth of every scum-blood-dirt sucking alien bastard ever to hit the face of the univers. Or so you...