This level was originally called castle.wad. I took it, modified it, retextured it, and rereleased it as Warwick.wad
A set of 4 deathmatch levels, sort of the sequel to Hafwads. These are levels that were partway built when I started playing Quake and quit Doom ...
This is a recreation of Quake's E1M7 in ZDoom.
A ten level episode where the theme is set in a castle environment that was designed to have a good mix of battles and puzzles. New Monsters: A S...
A deathmatch wad-12 original levels I made myself coupled with new music and sounds for a pure fragfest.
A small collaberation of maps by various members of the Random Chaos
This is a reupload of the legendary 1997 total conversion STRAIN to repackage it in a manner ...
This wad is the prequel to GAMMA. I implied that the story would make sense once you played the prequel, so here's the story: Colonel Burlap, Lin...
This is a collection of .wads that I made with detail in mind (the first level is not quite as detailed as the second and third). This is also my...
I was looking through all the textures in DOOM ][, and the Bloodfalls/Slimefalls textures really jumped out at me. "Design a level based around u...
This is a deathmatch level inspired by a dream about a big arch, damn dreams! :-)
This patch file is for Doom2, 1st level, for only deathmatch play. It works best with 4 players but can be played with 2 or 3 players.
a boring ol level
You're a guy dropped off at an alien military base, and you have to find your way to the helicopter landing pad. oh, fun, right?
All levels are designed for vanilla Doom2. Recommended engines: prBoom-plus with "-complevel 2" and (G)ZDoom in "DOOM (strict)" compatibility mod...
Just a Deathmatch WAD.
My version of Dead Simple, REQUIRES ZDoom
Back to the brown brick 'n' metal 2 player medium paced deathmatch style which was also in Sac01.
It was all over. You had singlehanded cleared earth of every scum-blood-dirt sucking alien bastard ever to hit the face of the univers. Or so you...
<Insert dramatic lead-in story here> This DOOM II WAD was designed with the idea that Deathmatch play should be fast, fun, and competetive. I got...
This 32-level Doom2 WAD is the first (and only) Mac-made conversion WAD.