WADs in Commercial WADs, Cooperative, PWAD
No Rest for the Living (Unity)
Developed by Nerve Software, No Rest for the Living marked the first official new episode for DOOM in over a decade. Released in 2010, alongside a console release of DOOM II, this nine-map episode would also feature bigger and more detailed levels than was possible in the original releases.No Rest for the Living takes classic DOOM gameplay, and builds on it with the hindsight of over a decade of DOOM community levels, and by using modern game design and environmental storytelling principles. Starting off on a UAC Earth base, No Rest for the Living will soon take you into Hell, featuring vast outdoor areas that have never been seen in an official id Software release. On its release in 2010, it was recognized that same year by Doomworld's 17th Cacowards, an annual showcase of the best levels DOOM levels of that year.