WADs in Doom
I was trying to make a level that would be really fun to play, but also very good-looking. I'm very proud of this level and believe I have succeeded for the most part. The "Hurt Me Plenty" setting is fairly challenging and UV is unforgiving, but it is possible to get 100% kills (without cheating :) ). Not as hard as some of the other wads floating around, though. I would recommend it to players who like a fairly "intense" DOOM experience with a minimum of "puzzle solving". There are secrets, but not hard ones. I would appreciate any comments, so I can keep making better and better levels. I can give hints to anyone who wants them, just e-mail. ENJOY!
YOUNG1.WAD ver 1.0
This is my first WAD and I think it captures the spirit of the original DOOM levels - with a few new tricks of my own! Hardened DOOMers shouldn't have many problems getting off the level - but my challenge to you is to collect all of the weapons - they're all available, from the chainsaw to the BFG - but they're not all easy to collect...
This level is designed to provide lots of shooting action (hence the "oozi" pun). There aren't a lot of puzzles, or secret doors that must be found to get to the end. Nor are there any "death traps" or rooms with 18 Cyberdemons. Just steady action. And while there are lots of bad guys to kill, an attempt was made to keep it realistic and within the class of an original Doom level (i.e. this isn't just another bunch of monsters and weapons and ammo haphazardly strewn about every room). I'd appreciate any and all comments/ flames as to whether it succeeds. It has been beta tested by 2 players other than myself (with a "thumbs up" from both), but only in single-player mode. Multi-player and Deathmatch modes are provided, but not tested. The difficulty levels are also implemented. In general, the harder the difficulty, the more monsters you get. This level is designed to be challenging WITHOUT using the cheat keys!