WADs in idGames, GZDOOM
Friendly Cooperatives 3
The third installment of the Friendly Cooperatives series with simulated players that have even better A.I. than the previous versions. Also this new version gives you more control over the size of the team and who you want helping you. Comes with a manual so those who are clueless how to use it can now see it visually.
On August 4th, 2219, Doomguy decided to return to the old UAC phobos base, for old times' sake. Then he realized that, for some reason, everyone there was incredibly stupid and horny for imps. Then he decided to go back to hell for no reason, but when he entered the portal, whet he found wasn't hell. It was much, much worse. My 16-level masterpiece. This is a cacoward winner for sure. 2 months ago, my first submission to /idgames was met with critically scathing reviews. Ever since then, I worked day and night to produce something infinitely better. And I mean that. DISCLAIMER: Even though this WAD contains MP3s, they are not copyrighted. Some maps use SLIGE textures, but they aren't straight SLIGE maps.
Z-Arena is a 20-map DM-only megawad for GZDoom 1.1.4 that can be played either on-line or with bots. Two secret maps are included and themes range from Thy Flesh Consumed to Quake-style maps. 8 Players are supported, but because of the small-medium size of the maps anything less than five is recommended. There are also some additional DECORATE powerups, in addition to the standard Doom II ones, similar to those found in Skulltag.
The Nadir is a short (~2 hours) Hexen adventure that aims to extend the experience once the vanilla game and expansion end. I found myself wanting to play more Hexen after completing these, so the result wasThe Nadir. This is a project I created as a personal goal and for my own enjoyment, but decided later in the creation process that I would share it with others who enjoy this game and user-created material.
Aftermath Oldschool Duel
A map pack containing 11 highly polished and thoroughly tested duel maps, made for the original "vanilla" doom2.exe. This WAD strives to create an oldschool dueling experience while pushing the vanilla engine to its limit. The end result is a map pack that runs on any and all ports of DOOM II (including the original DOS doom2.exe), but looks and plays like something much more contemporary. There should be something here for everybody to enjoy. That is to say, everyone should be able to find at least one map in this WAD that they like to duel on. There is quite a bit of visual and gameplay variety between all eleven of these maps.
Disrepair is a 9 (10 counting secret) map episode that makes use of G/ZDoom enhancements, including, but not limited to, DECORATE monsters, 3D Floors, and Scripted Events. There is also a Survival Mode included, which changes seven of the maps into an endless horde mode with some slight objectives.